We have collected the most relevant information on Portaudio Host Api. Open the URLs, which are collected below, and you will find all the info you are interested in.


PortAudio: pa_hostapi.h File Reference

    http://files.portaudio.com/docs/v19-doxydocs-dev/pa__hostapi_8h.html#:~:text=The%20first%20successfully%20initialized%20host%20API%20that%20has,the%20default%20input%20and%20output%20devices%20%28if%20defined%29.
    none

PortAudio: PortAudio API Overview

    http://www.portaudio.com/docs/v19-doxydocs/api_overview.html
    PortAudio provides a uniform application programming interface (API) across all supported platforms. You can think of the PortAudio library as a wrapper that converts calls to the PortAudio API into calls to platform-specific native audio APIs. Operating systems often offer more than one native audio API and some APIs (suc…

PortAudio: Source code for specific Host APIs

    http://portaudio.com/docs/v19-doxydocs-dev/group__hostapi__src.html
    WASAPI implementation of support for a host API. file pa_win_wdmks.c Portaudio WDM-KS host API. file pa_win_wmme.c Win32 host API implementation for the Windows MultiMedia Extensions (WMME) audio API.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API. PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

PortAudio: pa_hostapi.h File Reference

    http://files.portaudio.com/docs/v19-doxydocs-dev/pa__hostapi_8h.html
    These functions are called by pa_front.c to initialize the host APIs when the client calls Pa_Initialize(). The initialization functions are invoked in order. The first successfully initialized host API that has a default input or output device is used as the default PortAudio host API. This is based on the logic that there is only one default host API, and it must contain the default …

PortAudio: PaHostApiInfo Struct Reference

    http://files.portaudio.com/docs/v19-doxydocs/structPaHostApiInfo.html
    PaDeviceIndex PaHostApiInfo::defaultInputDevice. The default input device for this host API. The value will be a device index ranging from 0 to ( Pa_GetDeviceCount () -1), or paNoDevice if no default input device is available. Definition at line 317 of file portaudio.h. PaDeviceIndex PaHostApiInfo::defaultOutputDevice.

PortAudio: PaHostApiInfo Struct Reference

    http://www.portaudio.com/docs/v19-doxydocs/structPaHostApiInfo.html
    PaDeviceIndex PaHostApiInfo::defaultInputDevice. The default input device for this host API. The value will be a device index ranging from 0 to ( Pa_GetDeviceCount () -1), or paNoDevice if no default input device is available. Definition at line 316 of file portaudio.h. PaDeviceIndex PaHostApiInfo::defaultOutputDevice.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    Important Files and Folders: include/portaudio.h = header file for PortAudio API. Specifies API. src/common/ = platform independent code, host independent code for all implementations. src/os = os specific (but host api neutral) code src/hostapi = implementations for different host apis.

PortAudio: Main Page

    http://www.portaudio.com/docs/v19-doxydocs/index.html
    PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire and output real-time audio streams from your computer's hardware audio interfaces. It is designed to simplify writing cross-platform audio applications, and also to simplify the development of audio software in general …

Now you know Portaudio Host Api

Now that you know Portaudio Host Api, we suggest that you familiarize yourself with information on similar questions.