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						PortAudio: Example programs demonstrating PortAudio …
						http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
 
						
						
						
						PortAudio example · GitHub
						https://gist.github.com/zhaostu/fb197be2a465efc35b8e
PortAudio example Raw fft.go This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters. Show hidden characters package main: import ...
 
						
						
						
						GitHub - andrew-mclachlan/portaudio-examples
						https://github.com/andrew-mclachlan/portaudio-examples
 
						
						
						
						c++ - Portaudio Callback Function Example - Stack Overflow
						https://stackoverflow.com/questions/26172522/portaudio-callback-function-example
 
						
						
						
						PortAudio, PortAudioSharp C# (CSharp) Code Examples ...
						https://csharp.hotexamples.com/examples/PortAudioSharp/PortAudio/-/php-portaudio-class-examples.html
C# (CSharp) PortAudioSharp PortAudio - 13 examples found. These are the top rated real world C# (CSharp) examples of PortAudioSharp.PortAudio extracted from open source projects. You can rate examples to help us improve the quality of examples. private PortAudio.PaStreamCallbackResult myPaStreamCallback ( IntPtr input, IntPtr output, uint …
 
						
						
						
						PortAudio: examples Directory Reference
						http://files.portaudio.com/docs/v19-doxydocs-dev/dir_d28a4824dc47e487b107a5db32ef43c4.html
Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. file. paex_pink.c. Generate Pink Noise using Gardner method. file. paex_read_write_wire.c. Tests full duplex blocking I/O by passing input straight to …
 
						
						
						
						PortAudio Tutorial
						https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
PortAudio Tutorial. To compile PortAudio for Windows, you can choose between three options: DirectSound API. Windows MultiMedia Extensions API (aka WMME or WAVE). Steinberg's ASIO API. Some advantages of using DirectSound are that DirectSound may have lower latency than WMME, and supports effects processing plugins.
 
						
						
						
						GitHub - PortAudio/portaudio: PortAudio is a cross ...
						https://github.com/PortAudio/portaudio
 
						
						
						
						c - Continuous recording in PortAudio (from mic or output ...
						https://stackoverflow.com/questions/15690668/continuous-recording-in-portaudio-from-mic-or-output
 
						
						
							
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