We have collected the most relevant information on Portaudio Dsound.H. Open the URLs, which are collected below, and you will find all the info you are interested in.


Building PortAudio for Windows using Microsoft Visual ...

    https://cxymm.net/article/codepython/30716317
    1) Building PortAudio with DirectSound support requires the files dsound.h and dsconf.h. Download and install the DirectX SDK from http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3021d52b-514e-41d3-ad02-438a3ba730ba to obtain these files. If you installed the DirectX SDK then the …

Unable to find dsound.h after installing Directx 9.0c on ...

    https://stackoverflow.com/questions/1424693/unable-to-find-dsound-h-after-installing-directx-9-0c-on-windows-xp

    Installing the Haskell PortAudio package on Windows

      http://subreddits.org/misc/haskell/portaudio.html
      Obtain "dsound.h" and copy it into "C:\PortAudio\directx". The PortAudio project needs a single header file from the DirectX SDK. NOTE: The DirectX SDK is 1.5 GB! Instead of installing the SDK you may obtain "dsound.h" from the download above. If you do install the SDK, the file is in "C:\Program Files\Microsoft DirectX SDK (August 2009)\Include".

    PortAudio Tutorial - ee.columbia.edu

      https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
      Note: If you are compiling one of the PortAudio test programs with Visual C++, then create a new Project of type "Win32 Console Application". All For any Windows implementation, add the following source files to your project: pa_common\pa_lib.c pa_common\portaudio.h pa_common\pa_host.h Link with the system library "winmm.lib". For Visual C++:

    Now you know Portaudio Dsound.H

    Now that you know Portaudio Dsound.H, we suggest that you familiarize yourself with information on similar questions.