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portaudio/port_audio.cpp at master · sebastian-heinz ...

    https://github.com/sebastian-heinz/portaudio/blob/master/port_audio.cpp
    portaudio / port_audio.cpp Go to file Go to file T; Go to line L; Copy path Copy permalink . Cannot retrieve contributors at this time. 841 lines (757 sloc) 36.3 KB Raw Blame Open with Desktop View raw View blame This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. ...

PortAudio is a portable audio I/O library designed for ...

    https://bestofcpp.com/repo/PortAudio-portaudio-cpp-audio
    PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

portaudio/PortAudioCpp.hxx at master · EddieRingle ...

    https://github.com/EddieRingle/portaudio/blob/master/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx
    PortAudioCpp aims to resolve this by encapsulating /// PortAudio's C API to form an equivalent object-oriented C++ API. It provides a more natural integration of PortAudio /// into C++ programs as well as a more structured interface. PortAudio's …

Real time audio processing with Portaudio C++ - Stack …

    https://stackoverflow.com/questions/64223900/real-time-audio-processing-with-portaudio-c
    I'm working with Portaudio C library and I have issues to encapsulate this lib. In order to send the recorded audio to another client, I'd like to get sound samples as it is recorded (real time). ... Audio.cpp -> Callback methods: static int PaRecordCallback(const void *input, void *output, unsigned long frameCount, \ const ...

portaudio/paex_sine_c++.cpp at master · PortAudio ...

    https://github.com/PortAudio/portaudio/blob/master/examples/paex_sine_c%2B%2B.cpp
    PortAudio is a cross-platform, open-source C language library for real-time audio input and output. - portaudio/paex_sine_c++.cpp at master · PortAudio/portaudio

PortAudio: paex_sine_c++.cpp Source File

    http://files.portaudio.com/docs/v19-doxydocs/paex__sine__c_09_09_8cpp_source.html
    182 /* This routine will be called by the PortAudio engine when audio is needed. 183 ** It may called at interrupt level on some machines so don't do anything 184 ** that could mess up the system like calling malloc() or free().

music-player-core/portaudio-wavplay-demo.cpp at …

    https://github.com/albertz/music-player-core/blob/master/examples/portaudio-wavplay-demo.cpp
    music-player-core / examples / portaudio-wavplay-demo.cpp Go to file Go to file T; Go to line L; Copy path Copy permalink . Cannot retrieve contributors at this time. 167 lines (144 sloc) 4.41 KB Raw Blame Open with Desktop View raw View blame This file contains bidirectional Unicode text that may be interpreted or compiled differently than ...

portaudio/devs.cxx at master · PortAudio/portaudio · GitHub

    https://github.com/PortAudio/portaudio/blob/master/bindings/cpp/example/devs.cxx
    PortAudio is a cross-platform, open-source C language library for real-time audio input and output. - portaudio/devs.cxx at master · PortAudio/portaudio

PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    (An alternative to setting the project to non-Unicode is to patch asiolist.cpp to work when UNICODE is defined: put #undef UNICODE at the top of the file before windows.h is included.) You should now be able to build any of the test executables in the portaudio\examples directory.

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