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PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    This tutorial assumes that you have 3 directories set up at the same level (side by side), one containing PortAudio, one containing the ASIO SDK and one containing your Visual Studio project: /ASIOSDK2. /portaudio. /DirContainingYourVisualStudioProject (should directly contain the .sln, .vcproj or .vcprojx etc.)

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/docs.html
    V19 Tutorial - How to Compile and Use PortAudio. Translated to Serbo-Croatian. V19 API Reference generated using Doxygen, including: portaudio.h - primary header. API Overview. V19 API Reference for Internal Developers. Other docs from V18 and V19. Brought to you by the PortAudio community.

PortAudio捕获输出音频 - 剑痴乎

    https://blog.jianchihu.net/portaudio-capture-audio.html
    记得前面说到使用PortAudio抓取声卡输出音频,通过PortAudio确实可以实现,但是我研究发现无法基于PortAudio使用Wasapi抓取计算机输出音频,PortAudio只能使用Wasapi抓取麦克风的输入音频,而不能抓取计算机播放的声音。 先说下PortAudio如何抓取声卡输出: 1)条件:不开启立体声混音。

PortAudio: Example programs demonstrating PortAudio …

    http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
    Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. Generate Pink Noise using Gardner method. Tests full duplex blocking I/O by passing input straight to output. Record input into an array; Save array to a file; Playback recorded data.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PortAudio: PortAudio API Overview

    http://files.portaudio.com/docs/v19-doxydocs/api_overview.html
    PortAudio provides a uniform application programming interface (API) across all supported platforms. ... This structure contains the current time along with the estimated hardware capture and playback time of the first sample of the input and output buffers. All times are measured in seconds relative to a Stream-specific clock.

c - Continuous recording in PortAudio (from mic or output ...

    https://stackoverflow.com/questions/15690668/continuous-recording-in-portaudio-from-mic-or-output
    This will give you access to each frame of data that PortAudio delivers during its callback (called from the PortAudio thread). Here's how the concept works using boost::condition and boost::mutex. Generally, this technique is cross-platform, however this specific implementation may only work on Linux.

windows - Capture global Audio Output in C++ (Portaudio ...

    https://stackoverflow.com/questions/25291097/capture-global-audio-output-in-c-portaudio
    I'd like to prefer using Portaudio but I'm not afraid to use other APIs. It should be a cross-platform API. Best Regards, Dennis. c++ windows audio capture portaudio. Share. Improve this question. Follow asked Aug 13 '14 at 16:10. Dennis N. Dennis N. 93 1 1 silver badge 8 8 bronze badges. 1. Did you find a solution how to do this ? – M'hamed.

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