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PortAudio: Example programs demonstrating PortAudio …

    http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
    pa_fuzz.c Distort input like a fuzz box. file paex_mono_asio_channel_select.c Play a monophonic sine wave on a specific ASIO channel. file paex_ocean_shore.c Generate Pink Noise using Gardner method, and make "waves". Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. file

c++ - Portaudio Callback Function Example - Stack Overflow

    https://stackoverflow.com/questions/26172522/portaudio-callback-function-example
    Many apps may want to use paFramesPerBufferUnspecified, which tells PortAudio to pick the best, possibly changing, buffer size.*/ patestCallback, /* this is your callback function */ &paData ); /*This is a pointer that will be passed to your callback*/. An example of a good callback function would be very useful, but of course any help is ...

PortAudio Tutorial

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
    Note: If you are compiling one of the PortAudio test programs with Visual C++, then create a new Project of type "Win32 Console Application". All For any Windows implementation, add the following source files to your project: pa_common\pa_lib.c pa_common\portaudio.h pa_common\pa_host.h Link with the system library "winmm.lib". For Visual C++:

PortAudio, PortAudioSharp C# (CSharp) Code Examples ...

    https://csharp.hotexamples.com/examples/PortAudioSharp/PortAudio/-/php-portaudio-class-examples.html
    C# (CSharp) PortAudioSharp PortAudio - 13 examples found. These are the top rated real world C# (CSharp) examples of PortAudioSharp.PortAudio extracted from open source projects. You can rate examples to help us improve the quality of examples. private PortAudio.PaStreamCallbackResult myPaStreamCallback ( IntPtr input, IntPtr output, uint …

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    Many applications use PortAudio for Audio I/O. PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc.

orazdow/PortAudio-Wrapper: C++ wrapper for PortAudio - …

    https://github.com/orazdow/PortAudio-Wrapper
    For example: void paFunc(const float* in, float* out, long frames, void* data){ Osc* o = (Osc*)data; for(long i = 0; i < frames; i++ ){ *out++ = o->out(); } } Osc osc(440); Pa a(paFunc, &osc);

portaudio/paex_mono_asio_channel_select.c at master ...

    https://github.com/PortAudio/portaudio/blob/master/examples/paex_mono_asio_channel_select.c
    PortAudio is a cross-platform, open-source C language library for real-time audio input and output. - portaudio/paex_mono_asio_channel_select.c at master · PortAudio/portaudio

PortAudio: Writing a Callback Function

    http://files.portaudio.com/docs/v19-doxydocs/writing_a_callback.html
    Here is an example callback function from the test file "patests/patest_saw.c". It calculates a simple left and right sawtooth signal and writes it to the output buffer. Notice that in this example, the signals are of float data type. The signals must be between -1.0 and +1.0.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

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