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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA).

PortAudio an Open Source Cross Platform Audio API

    https://quod.lib.umich.edu/cgi/p/pod/dod-idx/portaudio-an-open-source-cross-platform-audio-api.pdf?c=icmc;idno=bbp2372.2001.036;format=pdf
    PortAudio provides a platform neutral interface to real-time audio streaming services in the form of a 'C' language API. PortAudio has been implemented for a number of plat-forms by wrapping native audio services - these implementa-tions are publicly available under a BSD style Open Source license. PortAudio was selected as the audio component of a

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/links.html
    PortAudio - an Open-Source Cross-Platform Audio API Links PortAudio Extensions and Wrappers Pascal bindings to PortAudio FreePascal/Delphi bindings by the developer team of the UltraStar Deluxe project. FreePascal Command Line bindings by Roland Schäfer that are part of HuMus project. Python Bindings for PABLIO/PortAudio by David McNab

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

c++ - PortAudio example code issue - Stack Overflow

    https://stackoverflow.com/questions/34335056/portaudio-example-code-issue
    I want to make a guitar effects program so I'm trying to run the example code pa_fuzz.c from PORTAUDIO API. It works on paWDMKS host api. But when I connect the guitar using Behringer ucg 102 (for no lantency) the host api changes to paMME and I get errorCode 1 and message: "undefined external error". Also in the visual studio output console I ...

PortAudio Tutorial

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
    PortAudio Tutorial To compile PortAudio for Windows, you can choose between three options: DirectSound API. Windows MultiMedia Extensions API (aka WMME or WAVE). Steinberg's ASIO API Some advantages of using DirectSound are that DirectSound may have lower latency than WMME, and supports effects processing plugins.

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