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PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    These header files define the interfaces to the PortAudio API. Next, go to Project Settings > All Configurations > C/C++ > Preprocessor > Preprocessor Definitions and add PA_USE_ASIO=1 to any entries that might be there. eg: WIN32;_CONSOLE;_MBCS changes to WIN32;_CONSOLE,_MBCS;PA_USE_ASIO=1

rtaudio/asiosys.h at master · thestk/rtaudio · GitHub

    https://github.com/thestk/rtaudio/blob/master/include/asiosys.h
    A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems. - rtaudio/asiosys.h at master · …

PortAudio: iasiothiscallresolver.h Source File

    http://www.portaudio.com/docs/v19-doxydocs-dev/iasiothiscallresolver_8h_source.html
    149 // because the ASIO SDK never calls these methods through theAsioDriver ptr.

PortAudio: pa_asio.cpp File Reference

    http://portaudio.com/docs/v19-doxydocs-dev/pa__asio_8cpp.html
    Note that specific support for paInputUnderflow, paOutputOverflow and paNeverDropInput is not necessary or possible with this driver due to the synchronous full duplex double-buffered architecture of ASIO.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API. PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

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