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PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    Portaudio Windows ASIO with MSVC. This tutorial describes how to build PortAudio with ASIO support using MSVC from scratch, without an existing Visual Studio project.For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for Building PortAudio for Windows using Microsoft Visual Studio.

PortAudio: Building Portaudio for Windows with ASIO ...

    http://files.portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    Portaudio Windows ASIO with MSVC. NOTE:This page is for building PortAudio using the legacy MSVC project files located in the msvc// directory.You can also use the cmake build system. This tutorial describes how to build PortAudio with ASIO support using MSVC from scratch, without an existing Visual Studio project.For instructions for building PortAudio (including ASIO support) …

PortAudio: pa_asio.cpp File Reference

    http://portaudio.com/docs/v19-doxydocs-dev/pa__asio_8cpp.html
    PortAudio 2.0. Main Page ... paOutputOverflow and paNeverDropInput is not necessary or possible with this driver due to the synchronous full duplex double-buffered architecture of ASIO. ... Note that this function may fail if the stream is alredy running and the ASIO driver does not support switching the sample rate of a running stream.

Instructions on using the PortAudio driver in the ...

    https://jorgan.info/base/i/Instructions_on_using_the_PortAudio_driver_in_the_Fluidsynth_Extension.html
    Fluidsynth with PortAudio ASIO. Audio Stream Input/Output (ASIO) is a computer sound card driver protocol for digital audio specified by Steinberg, providing a low-latency and high fidelity interface between a software application and a computer's sound card.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

c++ - input delay with PortAudio callback and ASIO sdk ...

    https://stackoverflow.com/questions/33171525/input-delay-with-portaudio-callback-and-asio-sdk
    The ASIO latency behavior depends on the driver. There are two possibilities: The ASIO driver lets the code (i.e. PortAudio) request a latency (possibly with some constraints). PortAudio finds to best match between a supported driver buffer size and the latency that you request. The other possibility is that your audio interface does not ...

Releases · dechamps/FlexASIO · GitHub

    https://github.com/dechamps/FlexASIO/releases
    The ASIO "Control Panel" button now opens FlexASIO GUI if it is installed. See #92. Minor changes. PortAudio changes notably include: Fix potential glitching when using WASAPI Exclusive with 24-bit integer sample type. See PortAudio/portaudio#508. Fix bugs with MME buffer size calculation. See PortAudio/portaudio#571.

python - Multichannel PyAudio with ASIO Support - Stack ...

    https://stackoverflow.com/questions/26391055/multichannel-pyaudio-with-asio-support
    The PreSonus driver creates many stereo input audio devices (ex. stereo channels 1&2, 3&4, etc.) and an 18 input channel ASIO device. I can record from any of the stereo devices without issue. To minimize latency and record from > 2 channels, I'm trying to use the ASIO device.

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