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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA).

PortAudio: Public API definitions for users of PortAudio

    http://files.portaudio.com/docs/v19-doxydocs/group__public__header.html
    WASAPI-specific PortAudio API extension header file. file pa_win_waveformat.h Windows specific PortAudio API extension and utilities header file. file pa_win_wdmks.h WDM Kernel Streaming-specific PortAudio API extension header file. file pa_win_wmme.h WMME-specific PortAudio API extension header file. file portaudio.h The portable PortAudio API.

PortAudio: portaudio.h File Reference

    http://files.portaudio.com/docs/v19-doxydocs/portaudio_8h.html
    The portable PortAudio API. More... Go to the source code of this file. Detailed Description The portable PortAudio API. Definition in file portaudio.h. Macro Definition Documentation #define paClipOff ( ( PaStreamFlags) 0x00000001) Disable default clipping of out of range samples. See Also PaStreamFlags Definition at line 662 of file portaudio.h.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PyAudio: PortAudio v19 Python Bindings

    https://people.csail.mit.edu/hubert/pyaudio/
    These binaries include PortAudio v19 v190600_20161030, built with MinGW. They support only the Windows MME API and do not include support for DirectX, ASIO, etc. If you require support for APIs not included, you will need to …

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