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How to play raw PCM voice/audio files using ffplay on ...

    https://lynxbee.com/how-to-play-raw-pcm-voice-audio-files-using-ffplay-on-ubuntu/
    Now, lets assume you can captured the Voice samples using microphone configured to capture 16 bit PCM samples with 44.1KHz sampling frequency, and saved this file as, “raw_voice.pcm” then, on ubuntu you can play this file as, $ ffplay -f s16le -ar 44.1k -ac 1 raw_voice.pcm. In above command, 16 represents the sample rate used to capture using …

java - Play raw PCM audio received in UDP packets - …

    https://stackoverflow.com/questions/32873596/play-raw-pcm-audio-received-in-udp-packets
    The remote device is sending live raw PCM audio(no header included) in UDP packets and I need to implement a program in java to receive these packets and play them on the PC live. As I know that raw PCM's attributes are 16bit, mono, sampling rate 24KHz, so I tried to add a wav header to this raw PCM audio and play but the problem is I don't ...

playing raw PCM audio data

    https://social.msdn.microsoft.com/Forums/en-US/fcb0fdf9-f09c-440c-95a0-248e89d052c7/playing-raw-pcm-audio-data
    Yes this is possible by using WASAPI (core audio APIs) and C++ Cx. Alternatively you could write a custom Media Element source and generate your PCM audio in the source. The plug-in would be written in C++ Cx but could be called from any WinRT supported language. Check out the link below: Win32 and COM for Metro style apps (multimedia)

Help Wanted - Play raw pcm audio - Unity Forum

    https://forum.unity.com/threads/play-raw-pcm-audio.1180987/
    clip = AudioClip.Create("ClipName", f_decoding.Count, channels, sampleRate, false); clip.SetData( f_decoding.ToArray(), 0); audioSource.clip = clip; audioSource.Play(); } Basically I get the byte [] from the file and then I convert each pair of bytes into a s16 that is then added to a float list.

Raw Audio Playback and Recording | Tizen Docs

    https://docs.tizen.org/application/native/guides/multimedia/raw-audio/
    You can play audio synchronously, or do it asynchronously. To play the audio PCM data, the application must call the audio_out_create_new() function to initialize the audio output handle. Your application must define the following PCM data settings: Audio channels: AUDIO_CHANNEL_MONO: 1 channel, mono; AUDIO_CHANNEL_STEREO: 2 channels, stereo

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