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Playing sound with SDL/C++ – adamtcroft.com

    https://adamtcroft.com/playing-sound-with-sdl-c/#:~:text=Playing%20sound%20with%20SDL%2FC%2B%2B%201%20Step%20One%3A%20Install,Step%20Eight%3A%209%20Step%20Nine%3A%20More%20items...%20
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Play a sound with SDL2 (no SDL_Mixer) · GitHub

    https://gist.github.com/armornick/3447121
    void my_audio_callback (void *userdata, Uint8 *stream, int len); // variable declarations: static Uint8 *audio_pos; // global pointer to the audio buffer to be played: static Uint32 audio_len; // remaining length of the sample we have to play /* ** PLAYING A SOUND IS MUCH MORE COMPLICATED THAN IT SHOULD BE */ int main (int argc, char * argv[]){// Initialize SDL.

Playing sound with SDL/C++ - adamtcroft.com

    https://adamtcroft.com/playing-sound-with-sdl-c/
    Playing sound with SDL/C++ Step One: . Install Visual Studio 2017 Include Visual C++ libraries in your installation. Step Two: . Step Three: . Unzip that library in a project agnostic location. ... Step Four: . Make sure to create an empty project when using the wizard that pops up …

Playing a WAV File Using SDL2 - Gigi Labs

    https://gigi.nullneuron.net/gigilabs/playing-a-wav-file-using-sdl2/
    SDL_PauseAudioDevice() is used to pause/unpause audio playback on the audio device (depending on the value of the second parameter). By passing 0 as the second parameter, we are enabling playback (i.e. unpausing the audio …

Tutorial: Using SDL2 and SDL_Mixer to Play Samples | Sound ...

    https://soundprogramming.net/programming/tutorial-using-sdl2-and-sdl_mixer-to-play-samples/
    The first thing we do is call SDL_Init(). Every SDL program needs that, and there are a few settings you can use. Here we just use audio and video. In a game you might also want to initialize a joystick or game controller. Next we tell the program to run SQL_Quit() at exit. This shuts down the SDL system if the program exits abnormally.

SDL mixer:Tutorials:Playing a WAV Sound File - ModDB Wiki

    https://moddb.fandom.com/wiki/SDL_mixer:Tutorials:Playing_a_WAV_Sound_File
    Playing a WAV Sound File With SDL_mixer. In this tutorial, we'll be using the SDL_mixer library to play a WAV sound file. Yes, some of you may already know that the standard SDL library is capable of playing sound files on its own, but what it lacks is the ability to play multiple sounds concurrently. For this you need a mixer, hence the need for SDL_mixer.

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