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Autoplay guide for media and Web Audio APIs - Web …

    https://developer.mozilla.org/en-US/docs/Web/Media/Autoplay_guide
    The simplest way to automatically play content is to add the autoplay attribute to your <audio> or <video> element. This sets the autoplay property on the element to true , and when autoplay is true , the media will automatically begin to play as soon as …

HTML5 Audio on mobile devices - fettblog.eu

    https://fettblog.eu/blog/2012/04/08/html5-audio-on-mobile-devices/
    HTML5 Audio on desktop browsers is a mess. But you haven't experienced true pain and suffering until you try to get HTML5 audio done on mobile devices. This article is a follow-up to my talk at the Barcamp in Salzburg in March and was inspired by Chris Heilmans tweets on that topic a few days ago.

html - Audio Tag Autoplay Not working in mobile - Stack ...

    https://stackoverflow.com/questions/34837930/audio-tag-autoplay-not-working-in-mobile
    Loading the audio, decoding it using the web audio API’s context.decodeAudioData, creating an AudioBufferSourceNode and playing that gives you a lot more flexibility, but comes with a rather important caveat: it will crash your phone.There’s a simple reason for that. The browser needs to store the entire audio clip, decoded, in memory, which since a 5Mb mp3 file typically equates to …

HTML Audio - W3Schools Online Web Tutorials

    https://www.w3schools.com/html/html5_audio.asp
    HTML Audio - How It Works. The controls attribute adds audio controls, like play, pause, and volume.. The <source> element allows you to specify alternative audio files which the browser may choose from. The browser will use the first recognized format. The text between the <audio> and </audio> tags will only be displayed in browsers that do not support the <audio> element.

GitHub - Jam3/web-audio-player: a cross-browser …

    https://github.com/Jam3/web-audio-player
    var createPlayer = require ('web-audio-player') var audio = createPlayer ('assets/audio.mp3') audio. on ('load', => {console. log ('Audio loaded...') // start playing audio file audio. play // and connect your node somewhere, such as // the AudioContext output so the user can hear it! audio. node. connect (audio. context. destination)}) audio. on ('ended', => {console. …

Muted Autoplay on Mobile: Say Goodbye to Canvas …

    https://developers.google.com/web/updates/2016/07/autoplay
    From an accessibility viewpoint, autoplay can be particularly problematic. Chrome 53 and above on Android provide a setting to disable autoplay completely: from Media settings, select Autoplay. This change does not affect the audio element: autoplay is still disabled on Chrome on Android, because muted autoplay doesn't make much sense for audio.

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