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ios4 - Compiling pjsip for iOS 4.0 - Stack Overflow

    https://stackoverflow.com/questions/3251541/compiling-pjsip-for-ios-4-0
    Last time I checked out pjsip I remember portaudio was pulled in through a separate repository in the build, but I may be wrong. Have you checked whether or not you actually got portaudio.h? – Sam Dolan. Jul 15 '10 at 0:14. Yep portaudio.h is there in the system which is what's weirding me out the most. In the third_party folder.

pjsip/config_site_sample.h at master · chakrit/pjsip · GitHub

    https://github.com/chakrit/pjsip/blob/master/pjlib/include/pj/config_site_sample.h
    * PJSIP settings. */ /* Disable safe module access, since we don't use multithreading */ # define PJSIP_SAFE_MODULE 0 /* Use large enough packet size */ # define PJSIP_MAX_PKT_LEN 2000 /* Symbian has problem with too many large blocks */ # define PJSIP_POOL_LEN_ENDPT 1000 # define PJSIP_POOL_INC_ENDPT 1000 # define PJSIP_POOL_RDATA_LEN 2000 ...

How to build and run PJSIP 2.2 and higher versions with ...

    http://www.bdsound.com/support/how-to-build-and-run-pjsip-2-2-with-bdimad-for-apple-ios/
    PJSIP. Once the PJSIP project has been downloaded from the PJSIP website, it is necessary to follow these additional steps to compile PJSIP and PJSUA with bdIMAD support. ... #define PJ_CONFIG_IPHONE 1 #include <pj/config_site_sample.h> #undef PJMEDIA_AUDIO_DEV_HAS_PORTAUDIO #undef PJMEDIA_AUDIO_DEV_HAS_WMME #undef …

C - how to resolve this error while using pjsip? - Stack ...

    https://stackoverflow.com/questions/20312927/c-how-to-resolve-this-error-while-using-pjsip
    Most Linux systems run PulseAudio over Alsa, like yours (you can see this in GStreamer's logs) but pjsip by default enables PortAudio driver for Linux. To fix it, you can enable an available Alsa driver by adding: #define PJMEDIA_AUDIO_DEV_HAS_PORTAUDIO 0 #define PJMEDIA_AUDIO_DEV_HAS_ALSA 1

Custom Query – pjsip Open source SIP, media, and NAT ...

    https://trac.pjsip.org/repos/query?status=closed&type=defect&page=8&desc=1&order=component&row=description
    Update to the latest PortAudio (PA) and fix PA issues on MacOS X Snow Leopard (thanks Saul Ibarra Corretge for the fix) nanang normal release-1.5.5: pjmedia-audiodev trunk Description: Some errors have been reported on building/running PJSIP on MacOS X Snow Leopard:

config_site_sample.h Source File (2.10) - PJSIP

    https://www.pjsip.org/pjlib/docs/html/config__site__sample_8h_source.htm
    178 #define PJSIP_POOL_LEN_ENDPT 1000. 179 #define PJSIP_POOL_INC_ENDPT 1000. 180 #define PJSIP_POOL_RDATA_LEN 2000. 181 #define PJSIP_POOL_RDATA_INC 2000. 182 #define PJSIP_POOL_LEN_TDATA 2000. 183 #define PJSIP_POOL_INC_TDATA 512. 184 #define PJSIP_POOL_LEN_UA 2000. 185 #define PJSIP_POOL_INC_UA 1000.

Guidelines and Considerations — PJSIP Project 2.10 ...

    https://docs.pjsip.org/en/latest/consider.html
    The good thing is, PJSIP has been made to be very very portable, and system dependent features are localized in PJLIB and PJMEDIA audio device, so the effort is more quantifiable. Once you are able to successfully run pjlib-test, you are more or less there with your porting effort.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

How to build and run PJSIP 2.1 with bdIMAD for Apple iOS ...

    http://www.bdsound.com/support/how-to-build-and-run-pjsip-2-1-with-bdimad-for-apple-ios/
    To compile PJSIP with bdIMAD support in version 2.1 it is necessary to manually perform those modifications already present in version 2.x. Once the PJSIP project 2.1 has been downloaded from the PJSIP website, it is necessary to follow these additional steps to compile PJSIP and PJSUA with bdIMAD support.

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