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Project64 Audio - Emulation64

    http://emutastic.emulation64.com/pj64/audio.htm
    To enable Sync game to Audio go to Options/Configure Audio Plugin. This will then Open the Configure Audio Dialog. On the Rom Settings Section click the Sync game to Audio Box and then the Close Button. (Audio Logging) This control has two buttons, Start and Stop. If you want to save all the audio produced by the emulator to

Constant audio crackling PJ64 1.6 - EmuTalk.net

    https://www.emutalk.net/threads/constant-audio-crackling-pj64-1-6.54059/
    Constant audio crackling PJ64 1.6. Pretty sure this has been brought up before, but for one reason or another, there are a few games that suffer from audio skipping/crackling despite having excellent an excellent framerate. Take for instance, Goemon's Great Adventure (U) [!], the game runs full speed 100% never slowing down once, and yet, the ...

No sound in the games - Project64 Forums

    http://forum.pj64-emu.com/showthread.php?t=5450
    I'd suggest a few things: -Check the audio settings within the emu. -Try other audio plugins. -Right-click the sound/volume icon at the bottom right of your desktop WHILE THE EMU IS RUNNING. ----click "open volume mixer". ----See what volume levels you're getting for the emus. -See if headphones work.

NO SOUND on Project64 :-( please help | The Emulator Zone ...

    https://forums.emulator-zone.com/index.php?threads/no-sound-on-project64-please-help.6186/
    Hi ya guys ive ONLY just installed the PJ64 and downloaded GoldenEye, Graphics, speed is AMAZING, but NO SOUND AT ALL! I had to install a new audio plugin because the one that came with the PJ64 was out of date (or something) and didnt let me run the game. Plugin's i have; Video - Jabo's Direct3D8 1.6 Audio - Jabo's DirectSound 1.30

Emulator Problem: - PJ64 - N64 audio problem (my solution ...

    https://forums.emulator-zone.com/index.php?threads/pj64-n64-audio-problem-my-solution.19056/
    Emulator Problem: PJ64 - N64 audio problem (my solution) Thread starter mades; Start date Feb 2, 2012; M. mades New member. Feb 2, 2012 #1 I know that a lot of people have had problems. Personally, I even searched for a solution, yet couldn't find one - whether the posts were recent or very old, they never offered the solution I was looking for ...

Project64 - Nintendo 64 Emulator

    https://www.pj64-emu.com/
    Project64 is a completely free and open-source emulator for the Nintendo 64 and 64DD written in C++. Capable of playing your favorite N64 games on your PC with high definition graphics, excellent compatibility, save states, built-in cheat codes, and more. A simple to use user interface, allowing games to just run out of the box with no configuring.

Shunyuan's HLE Audio Plugin - SPU - Downloads Other Files

    https://emutopia.com/index.php/emulators/item/211-spu/1069-shunyuan-s-hle-audio-plugin
    Description Shunyuan's HLE Audio Plugin is an audio plugin for Nintendo 64 emulators. Features: audio plugin spec #1.2 for pj64-2.0, spec #1.1 for other emulators XAudio2, DirectSound8 and No Sound driver support. XAudio2 upmix to 5.1 or 7.1 prebuffer stream audio HLE interface LLE interface audio thread to update sound buffer

Azimer's HLE Audio | The Emulation64 Network

    https://www.emulation64.com/files/info/478/
    Azimer's Audio plugin for Nintendo 64 emulation. 1. Azimer's HLE Audio 0.56 WIP 2 (Windows 32-bit) Need help? Stop by our forum at EmuTalk.net for some friendly advise. Azimer's HLE Audio has been downloaded a total of 54,734 times. We have 1428 files available for download. Our files have been downloaded 10,481,639 times.

[PJ64-Audio] Getting wrongly locked to 50 VI/s (weird ...

    https://github.com/project64/project64/issues/1472
    Open Project64. Open Settings (Ctrl-T) and click OK without making any changes (or close the window). Open any (U) ROM. VI/s will be correct. NOTE: If you disable FAT or Sync-to-Audio, VI/s will show 60 VI/s but the audio is still lagging behind (heavy crackling). If you do the workaround steps before, audio will play correctly.

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