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Teams mutes other audio sources - Microsoft Community

    https://answers.microsoft.com/en-us/msteams/forum/all/teams-mutes-other-audio-sources/04fe7007-c6c0-4cbf-9a43-cc979caebd6c
    Related audio Service has been restarted. Teams web app does not have this problem. If anyone has any other suggestions or the contact information for Teams' Lead Developer it would be greatly appreciated. Xbox Game Bar, Audio Tab - Spotify was muted by …

Other audio source not working while using MICROSOFT TEAMS ...

    https://answers.microsoft.com/en-us/msteams/forum/all/other-audio-source-not-working-while-using/c1d9145b-aea9-40ef-a432-436e4e49cc9b
    So when usually I use Bluetooth Wireless Earphones for conferencing in Microsoft Teams Desktop Version and if I open any other audio source (e.g. Video files/Audio files/ or other software having audio) the audio gets completely muted/can not hear anything whatever it is playing and can only hear whatever is going in Microsoft Teams.

How To EASILY Separate Audio in OBS (Game Audio, Discord ...

    https://gamingcareers.com/guides/separate-audio-in-obs/
    What you should see is a new fader in the Audio Mixer showing your new Music source’s audio levels, and this is completely independent of any other audio sources on your PC like system sounds, game sounds, or Discord voice chat. Perfect! So next, you want to repeat this process for every other audio source you wish to capture.

Amazon.com: AudioSource

    https://www.amazon.com/AudioSource/s?k=AudioSource
    AudioSource S3D650 Soundbar with Sonic Emotion 3D Sound, 200 Watt. 3.8 out of 5 stars. 33. $119.99. $119. . 99. Get it as soon as Thu, Jan 27. $77.03 shipping.

Unity - Scripting API: PlayerSettings.muteOtherAudioSources

    https://docs.unity3d.com/ScriptReference/PlayerSettings-muteOtherAudioSources.html
    Unity Audio is disabled. (menu: Edit > Project Settings > Audio > Disable Unity Audio) Unity has stripped the AudioManager from the project at build time. AudioManager is stripped from the project if all of the following are true: There is no audio content in the project. The project uses IL2CPP. Strip Engine Code is enabled.

How to Hear The Audio From a Source on OBS Studio ...

    https://livekrowd.com/how-to-hear-the-audio-from-a-source-on-obs-studio/
    Next, we need to enable the audio monitoring of a specific device. On the main screen of OBS, under the Audio Mixer section, click on the cogwheel of the audio device and select Advanced Audio Properties as shown below. In the next screen as displayed below, under the Audio Monitoring menus, select how you want to monitor the specific audio source.

Playing audio from external sources through Windows 10 PC ...

    https://forums.tomsguide.com/threads/playing-audio-from-external-sources-through-windows-10-pc.201177/
    Hey all, So, here's the situation. I want to play audio from a number of external things (TV with games consoles, guitar, and a couple of other bits) through my PC headset, without latency. The headset is connected via USB, which is why they need to run through my PC to begin with. However, if...

How to assign applications to different sound outputs …

    https://www.download3k.com/articles/How-to-assign-applications-to-different-sound-outputs-and-inputs-in-Windows-10-02112
    First, you need to make sure you have the latest Windows 10 update installed. For that, go into Settings > Update and make sure your Windows 10 is up-to-date. 2. Next, right-click the volume icon in the bottom-right part of the taskbar and select Open Sound settings. This opens the Settings window for basic Sound settings in Windows 10.

Audio - [iOS] - Mute Other Audio Sources - Unity Forum

    https://forum.unity.com/threads/ios-mute-other-audio-sources.764738/
    App can listen external audio and audio from the same phone in the background. On iOS my app can listen only external audio. It's impossible to listen internal music through MIC, because my app when initializes MIC force to stop background music. Player's option "Mute Other Audio Sources" is un-checked. I met this problem almost a year ago.

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