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Core Audio - Wikipedia

    https://en.wikipedia.org/wiki/Core_Audio#:~:text=Core%20Audio%20is%20a%20low-level%20API%20for%20dealing,objective%20in%20the%20audio%20space%20has%20been%20twofold.
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What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio is the digital audio infrastructure of iOS and OS X. It includes a set of software frameworks designed to handle the audio needs in your applications. Read this chapter to learn what you can do with Core Audio. Core Audio in iOS and OS X. Core Audio is tightly integrated into iOS and OS X for high performance and low latency.

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/Introduction/Introduction.html
    Introduction. Core Audio provides software interfaces for implementing audio features in applications you create for iOS and OS X. Under the hood, it handles all aspects of audio on each of these platforms. In iOS, Core Audio capabilities include recording, playback, sound effects, positioning, format conversion, and file stream parsing, as ...

What Is “coreaudiod,” and Why Is It Running on My Mac?

    https://www.howtogeek.com/321905/what-is-coreaudiod-and-why-is-it-running-on-my-mac/
    On the Mac, Core Audio encompasses recording, editing, playback, compression and decompression, MIDI, signal processing, file stream parsing, and audio synthesis. Basically, if sound comes out of your speaker, or is recorded with a microphone, coreaudiod had a part in it. For this reason coreaudiod will take up a little bit of CPU power any ...

macos - OSX: CoreAudio API for setting IO Buffer length ...

    https://stackoverflow.com/questions/36546518/osx-coreaudio-api-for-setting-io-buffer-length
    This is a follow-up to a previous question: OSX CoreAudio: Getting inNumberFrames in advance - on initialization? I am trying to figure out what will be the AudioUnit API for possibly setting inNumberFrames or preffered IO buffer duration of an input callback for a single HAL audio component instance in OSX (not a plug-in!).

Digidesign CoreAudio Driver for Mac OS X

    http://archive.digidesign.com/download/coreaudio/jaguar/
    Digidesign CoreAudio Driver. Version 6.1.2 for Mac OS X 10.2.x "Jaguar" October 9, 2003. What is the Digidesign CoreAudio Driver? The Digidesign CoreAudio Driver v6.1.2 is a single-client, multichannel sound driver that allows CoreAudio-compatible applications to record and play back through the following Digidesign audio interfaces on Mac OS X 10.2.x:

Restart Mac OS X coreaudio daemon. Useful if you …

    https://gist.github.com/felipecsl/5177790
    Restart Mac OS X coreaudio daemon. Useful if you cannot change the audio output device to Airplay. Raw restart coreaudio daemon This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.

Mac Sound Not Working? 7 Easy Fixes for Audio …

    https://www.makeuseof.com/tag/sound-advice-fixing-common-mac-audio-problems-os-x/
    No Sound on Mac? Check the Volume First. Before you spend all day resolving a non-existent …

OSX Catalina Build Fails: CoreAudio - Mac OS X - Ardour

    https://discourse.ardour.org/t/osx-catalina-build-fails-coreaudio/102675
    OSX Catalina Build Fails: CoreAudio. stupidscript (Stupidscript) February 9, 2020, 1:24am #1. Mac OSX 10.15.2 (Catalina) (MacBook Air) Ardour 5.12.0 from source. I successfully installed all prerequisites and successfully made it through ./waf configure, but the build process ("./waf" or “sudo ./waf”) is failing because it can’t find at ...

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