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System-Supplied Audio Units in OS X - Apple Inc.

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/SystemAudioUnits/SystemAudioUnits.html
    The tables in this appendix list the audio units that ship with OS X v10.5, grouped by Component Manager type. The Component Manager manufacturer identifier for all these units is kAudioUnitManufacturer_Apple. Table C-1 System-supplied effect units (kAudioUnitType_Effect) Table C-2 System-supplied instrument unit …

OS X Audio Units released - Synapse Audio

    https://www.synapse-audio.com/news-audio-units-released.html
    OS X Audio Units released Our complete instrument plugin suite is now available in Audio Unit (AU) format for Mac OS X Tiger. The plugins are universal binaries, thus they can be used both on Intel and PowerPC-based systems. Registered users can download the new versions free of charge from our service area.

Audio Unit Templates for OS X - GitHub

    https://github.com/kbob/AudioUnitTemplates
    Audio Unit Templates for OS X. Easily create Audio Units in Xcode. These templates customize Xcode's New Project dialog to create Audio Unit projects. At the moment, only Audio Effect and Monotimbral Synth units are implemented. How to Use. Open Xcode. Create a new project. Select Audio Unit as the project category, then select the type of unit.

macos - Audio Units Development (OS X) - Stack Overflow

    https://stackoverflow.com/questions/36208837/audio-units-development-os-x
    Audio Units Development (OS X) Ask Question Asked 5 years, 10 months ago. Active 5 years, 10 months ago. Viewed 328 times 1 I'm quite new to Core Audio development. I did many google searches but so far I couldn't come up with something useful for bootstrapping the process.I looked through the Apple Audio Unit Guide but it is outdated and uses ...

Audio Units v3 OS x: Instantiating… | Apple Developer …

    https://developer.apple.com/forums/thread/46856
    I read through all of the documentation, and now I understand how deployment and distribution of Audio Unit App Extensions is supposed to work, however I still haven't managed to get it to work! In particular: It says in the docs, "Xcode registers a built app extension for the duration of the debugging session on OS X.

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