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objective c - General tutorial on OS X audio programming ...

    https://stackoverflow.com/questions/11301467/general-tutorial-on-os-x-audio-programming
    I would like to do some fairly simple audio programming on OS X (using Lion and Xcode 4.3) -- synthesizing tones with given frequencies, mainly. Trouble is, Apple's documentation on the subject is...

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/Introduction/Introduction.html
    Core Audio Essentials describes the architecture of Core Audio, introduces you to its programming patterns and idioms, and shows you the basics of how to use it in your applications. Common Tasks in OS X outlines how you can use Core Audio to accomplish several audio tasks in OS X. This document also contains four appendixes:

Core Audio Services - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatsinCoreAudio/WhatsinCoreAudio.html
    In iOS and OS X, Audio File Stream Services consists of the functions, data types, and constants declared in the AudioFileStream.hheader file in AudioToolbox.framework. Audio Format Services Audio Format Services lets you work with audio data format information. Other services, such as Audio File Services, have functions for this use as well.

Positional Sound with OpenAL. [On mac OS X, using ...

    https://medium.com/programming-for-music/positional-sound-with-openal-d3d951204b30
    [On mac OS X, using Objective-C] ... Note: This program was mostly inspired by the content of the excellent book Learning Core Audio — A Hands-On Guide to Audio Programming for Mac and iOS ...

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    Audio File Stream Services parses audio packets and metadata from common audio file container formats in a network bitstream. You can also use it to parse packets and metadata from on-disk files. In iOS, you can parse the same audio file and bitstream formats that you can in Mac OS X, as follows: MPEG-1 Audio Layer 3, used for .mp3 files

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