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Lyra, Satin and the future of voice codecs in WebRTC • BlogGeek.me

    https://bloggeek.me/lyra-satin-webrtc-voice-codecs/#:~:text=To%20understand%20where%20Microsoft%20Satin%20and%20Google%20Lyra,inherent%20delay%20of%20its%20own%20More%20items...%20
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Compress OPUS files online

    https://www.compresss.com/compress-opus.html
    OPUS audio quality value can be 1 (lowest audio quality and highest compression) to 100 (best quality but least effective compression). You can also select "Change specified audio parameters" option to set audio bitrate and sample rate. The settings are optional, you can close "Settings" section by clicking the "X" on the right. ...

GitHub - xiph/opus: Modern audio compression for the …

    https://github.com/xiph/opus
    == Opus audio codec == Opus is a codec for interactive speech and audio transmission over the Internet. Opus can handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music.

Opus Codec - Opus Interactive Audio Codec

    https://opus-codec.org/
    Opus Interactive Audio Codec Overview. Opus is a totally open, royalty-free, highly versatile audio codec. Opus is unmatched for interactive speech and music transmission over the Internet, but is also intended for storage and streaming applications.

Use Opus audio compression - Discuss Scratch

    https://scratch.mit.edu/discuss/topic/354104/?page=1
    Use Opus audio compression. Neutral support; Scratch 3.0 already supports MP3 files. I performed a test by converting a stereo 44100Hz 16-bit WAV file to an MP3 file using Audacity/LAME's Medium setting (joint stereo and 145–185 kbps) and achieved a similar ratio: 53509668 B/5737695 B = 9.325987.

Use Opus audio compression - Discuss Scratch

    https://scratch.mit.edu/discuss/post/3609496/
    Use Opus audio compression. Flowermanvista wrote: @ResExsention I have uploaded two files: one is an uncompressed recording made directly from a Sega Genesis emulator. The other is that recording encoded with AAC at 128 Kbps and turned back into a WAV file. I challenge you to tell me which one is the compressed one, and you must do it ...

56993 – Implement opus audio compression

    https://bugs.freedesktop.org/show_bug.cgi?id=56993
    Hello, I would like to see audio compression for streaming audio in the network. Especially the new codec Opus could be usefull, because it's very fast (low-latency) and efficent (good sound quality with low bitrates). Such a feature would allow me to stream audio via wifi, what currently doesn't work with a normal tcp.sink. Best regards, Jonas.

Opus Codec: The Audio Format Explained | WebRTC …

    https://www.wowza.com/blog/opus-codec-the-audio-format-explained
    Opus Options. As mentioned, Opus is a versatile codec with flexibility on how much bandwidth is consumed. In most cases where the users are on the internet and optimum performance is a possibility, implementers should allow the default full sampling at 48kHz and allow the codec to auto-tune to the audio input and network conditions.

Comparison – Opus Codec

    https://www.opus-codec.org/comparison
    Although these should give a good idea of the quality of Opus at the time of its standardization (and 1.0 release), we are hoping that newer and more advanced encoders will reach even better quality. HydrogenAudio (64 kb/s) These are the results of ABC/HR tests comparing Opus with Vorbis and HE-AAC on 48 kHz stereo music at 64 kb/s.

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