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alsa - How to force OpenAL to interface with pulseaudio …

    https://stackoverflow.com/questions/57584634/how-to-force-openal-to-interface-with-pulseaudio-in-libgdx-works-on-gnome-but
    It seems that openAL is talking directly to alsa rather than the pulseaudio server. This is on my Ubuntu 18.04 system. When I run the same code on my Fedora 29 workstation or my old laptop with Ubuntu 16.04 then the libgdx code runs perfectly and will overlap with the audio from Firefox as well as being recognized by pavucontrol as a process ...

openal & pulseaudio (ut2004) / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=89132
    Re: openal & pulseaudio (ut2004) hm i made a test with oss-output and than use padsp. the difference between the alsa-plugin and oss is that the cpu-usage with alsa increases!!! i felt immeadiatly that ut2004 isnt as smooth as always with that alsa-plugin, so i looked in the system-moitor, and indeed both cpu-cores were at maximum!

openal-soft pulseaudio DONT_MOVE flag is causing trouble C++

    https://gitanswer.com/openal-soft-pulseaudio-dont-move-flag-is-causing-trouble-c-774287857
    openal-soft pulseaudio DONT_MOVE flag is causing trouble C++ This is causing many apps to have no sound output after connecing a new bluetooth headset / connecting a new hdmi monitor, etc. After some research, I found out that according to https: ...

[pulseaudio, openal] no sound in applications which are ...

    https://bbs.archlinux.org/viewtopic.php?id=172173
    Re: [pulseaudio, openal] no sound in applications which are using openal There is no way to change sound settings in minecraft. Everything less …

PSA: Force OpenAL to use PulseAudio when gaming on …

    https://www.reddit.com/r/linuxaudio/comments/d8mxpi/psa_force_openal_to_use_pulseaudio_when_gaming_on/
    Many games use OpenAL for audio and OpenAL will use Jack by default, when available, there is rarely need for it and the OpenAL Jack driver is not very good. The result is: xruns and audio stuttering. The same games will work much better when forced to use PulseAudio, which might be bridged to the same Jack server. To do that set: ALSOFT ...

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