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pulseaudio - How can I make a program (using ... - Ask …

    https://askubuntu.com/questions/2980/how-can-i-make-a-program-using-sdl-built-on-ubuntu-work-on-other-systems
    I'm writing a program that uses OpenAL. When I link against it (I'm using CMake), it also links against libpulse - PulseAudio. This results in the binary not working on other systems. Can I somehow not link against PulseAudio and still use OpenAL on Ubuntu? Edit: I just figured something out: It's not OpenAL that's dragging PulseAudio in, it's ...

PulseAudio - Ubuntu Wiki

    https://wiki.ubuntu.com/PulseAudio
    Pulseaudio is already installed by default on Ubuntu and flavors. PulseAudio Removal. This is generally a bad idea. Using PulseAudio. For Ubuntu environments that use pulseaudio, Ubuntu has its own custom sound indicator that will allow you to select the preferred device and control the volume of each application.

sound - Move audio stream from OpenAL ... - Ask Ubuntu

    https://askubuntu.com/questions/433459/move-audio-stream-from-openal-application-to-different-audio-device
    I have two different audio output devices: an internal sound card and an external DAC/amp. When starting an OpenAL application (I first observed the issue with Minecraft, but I suspect it affects all applications that use OpenAL for audio playback), the internal sound card is selected for output, and I cannot change the device using pavucontrol (or KMixer on Kubuntu).

alsa - How to force OpenAL to interface with pulseaudio …

    https://stackoverflow.com/questions/57584634/how-to-force-openal-to-interface-with-pulseaudio-in-libgdx-works-on-gnome-but
    It seems that openAL is talking directly to alsa rather than the pulseaudio server. This is on my Ubuntu 18.04 system. When I run the same code on my Fedora 29 workstation or my old laptop with Ubuntu 16.04 then the libgdx code runs perfectly and will overlap with the audio from Firefox as well as being recognized by pavucontrol as a process ...

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