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MPEG-4 Part 3 - MPEG-4 Audio Object Types

    https://www.liquisearch.com/mpeg-4_part_3/mpeg-4_audio_object_types
    MPEG-4 Audio Object Types. MPEG-4 Audio includes a system for handling a diverse group of audio formats in a uniform manner. Each format is assigned a unique Audio Object Type to represent it. Object Type is used to distinguish between different coding methods. It directly determines the MPEG-4 tool subset required to decode a specific object.

MPEG-4 Part 3 - MPEG-4 Audio Object Types | Technology Trends

    https://www.primidi.com/mpeg-4_part_3/mpeg-4_audio_object_types
    MPEG-4 Audio Object Types. MPEG-4 Audio includes a system for handling a diverse group of audio formats in a uniform manner. Each format is assigned a unique Audio Object Type to represent it. Object Type is used to distinguish between different coding methods. It directly determines the MPEG-4 tool subset required to decode a specific object ...

Audio | MPEG

    https://mpeg.chiariglione.org/standards/mpeg-4/audio
    SA Object Types. There are four SA-based object types that can be defined in an MPEG-4 bitstream: In MIDI-only object type only MIDI files of MIDI events are transmitted in the bitstream. This means that the decoding uses non-normative ways to generate sound, and the mapping between the MIDI instruments and the music synthesis is done according ...

Spatial Audio Object Coding | MPEG

    https://mpeg.chiariglione.org/standards/mpeg-d/spatial-audio-object-coding
    MPEG Spatial Audio Object Coding (SAOC)MPEG doc#: N9932Date: April 2008Author: IntroductionMPEG Spatial Audio Object Coding (SAOC) is an audio coding algorithm which allows highly efficient storage and transport of individual audio objects (e.g. voices, instruments, ambience, ..) in an audio mix, while preserving the possibility for the listener to adjust the mix …

Object-Based Audio and Sound Reproduction | audioXpress

    https://audioxpress.com/article/object-based-audio-and-sound-reproduction
    Object-Based Audio. You’ve heard the term. It means we no longer need to record audio information in 6 (5.1), 8 (7.1), or an insane number of audio channels – 22.2, as Japan is pitching for its 8K production and broadcast standard – to properly convey the spatial information of sound reproduction. And not necessarily only for sophisticated soundtracks in immersive …

MPEG-4 Audio - MultimediaWiki

    https://wiki.multimedia.cx/index.php?title=MPEG-4_Audio
    MPEG-4 Audio. MPEG-4 includes a system for handling a diverse group of audio formats in a uniform matter. Each format is assigned a unique Audio Object Type (AOT) to represent it. The common format Global header shared by all AOTs is called the Audio Specific Config.

AUDIOMPEG.NET

    http://audiompeg.net/
    Injunctive relief for infringement of standard‐essential patents – first German judgements after CJEU decision on FRAND Read more

Audio() - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    A new HTMLAudioElement object, configured to be used for playing back the audio from the file specified by url.The new object's preload property is set to auto and its src property is set to the specified URL or null if no URL is given. If a URL is specified, the browser begins to asynchronously load the media resource before returning the new object.

How to play audio in Unity (with examples ... - Game Dev ...

    https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/
    Just create an On Click event trigger, drag a Game Object to the object field and select PlayOneShot (AudioClip) from the Audio Source section of the drop down menu. Drag an object with an Audio Source to the button On Click event, …

www.audiompeg.org

    https://www.audiompeg.org/
    www.audiompeg.org

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