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NetStream - Adobe ActionScript® 3 (AS3 ) API Reference

    https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html
    You can do this in two ways: You can issue a NetStream.attachCamera (myCamera, 500) command 100 times, once every 5 minutes. This takes 500 minutes to record, but the resulting file will play back in 50 seconds (100 frames with 500 milliseconds between frames).

NetStream

    https://open-flash.github.io/mirrors/as2-language-reference/NetStream.html
    MovieClip.attachAudio() NetStream.close() NetStream.onStatus NetStream.pause() Video.attachVideo() System.security.loadPolicyFile() for a list of reserved ports. Example The following example illustrates some ways to use the NetStream.play() command. You can play a file that is on a user's computer. The joe_user directory is a subdirectory of ...

NetStream Object :: Appendix B. Macromedia Flash ...

    https://etutorials.org/Macromedia/Macromedia+Flash+Communication+Server+MX/Appendix+B.+Macromedia+Flash+ActionScript+Objects+Quick+Reference/NetStream+Object/
    NetStream.attachAudio(source) Publishes an audio stream to the Flash Communication Server. This method can be used with the .attachVideo method …

how to broadcast the Audio with netstream - Adobe Support ...

    https://community.adobe.com/t5/media-server/how-to-broadcast-the-audio-with-netstream/td-p/1043281
    To broadcast audio/video you have to make two separated NetStream objects.... one to publish and another to play. Something like this: // publisher out_ns = new NetStream(nc); var mic=Microphone.get(); var cam = Camera.get(); out_ns.attachVideo(cam); out_ns.attachAudio(mic); out_ns.publish( id ); // guests in_ns = new NetStream(nc);

flash.net.NetStream (Flex 3) - CODIGO.Actionscript

    http://www.codigoactionscript.org/langref/as3/flash/net/NetStream.html
    To stream audio from a microphone, use the NetStream.attachAudio() method and control some aspects of the audio through the Microphone object. To control the audio associated with an FLV file, you can use the DisplayObjectContainer.addChild() method to route the audio to an object on the display list; you can then create a Sound object to control some aspects of the audio.

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