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Audio_PureData: Audio_PureData_NetSend Class Reference

    http://alexandre.quessy.net/pd/Audio_PureData/html/classAudio__PureData__NetSend.html
    One way communication with Pure Data. From the web server to [netreceive]. Creates a client. Constructor & Destructor Documentation. ... Audio_PureData_NetSend::send ( $ msg ) Sends a message to PureData's [netreceive]. The argument can be an array or a string. It will be converted to a PD list or atom.

How can I send audio from Processing to ChucK/Pure …

    https://stackoverflow.com/questions/16795368/how-can-i-send-audio-from-processing-to-chuck-pure-data-over-osc
    I know that I can send data type b (for blob) from Processing (I think, I cannot find any examples) using OSC. I cannot find any examples on how to receive such information in ChucK or Pure Data and then use it for generating sound. I admit I may not be searching for the correct terms on some of these processes so any help would be appreciated.

netsend~ for Pure Data and Max/MSP - nullmedium

    http://www.nullmedium.de/dev/netsend~/
    Commissioned by the Society for Arts and Technology in Montreal, Canada, I developed streaming externals for Max/MSP and Pure Data that allow high quality, uncompressed multichannel audio to be transmitted over LAN or Internet2 with very low latency.. In analogy to Pd's native netsend and netreceive externals these are called netsend~ and netreceive

Pure Data - FLOSS Manuals

    http://archive.flossmanuals.net/pure-data/
    Pure Data . Pure Data (or Pd) is a real-time graphical programming environment for audio, video, and graphical processing.Pure Data is commonly used for live music performance, VeeJaying, sound effects, composition, audio analysis, interfacing with sensors, using cameras, controlling robots or even interacting with websites.

PURE DATA - archive.flossmanuals.net

    https://archive.flossmanuals.net/pure-data/_booki/pure-data/pure-data.pdf
    PURE DATA Pure Data (or Pd) is a real-time graphical programming environment for audio, video, and graphical processing. Pure Data is commonly used for live music performance, VeeJaying, sound effects, composition, audio analysis, interfacing with sensors, using cameras, controlling robots or even interacting with websites. Because all of

PURE DATA: 09 Send & Receive - YouTube

    https://www.youtube.com/watch?v=icGEwYOYABs
    Video tutorials on Pure Data (Pd) with Dr. Rafael Hernandez. In this lesson, using [s ] and [r ] objects to send and receive data without patchcords..

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