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WaveChannel32.Read, NAudio.Wave C# (CSharp) Code Examples ...

    https://csharp.hotexamples.com/examples/NAudio.Wave/WaveChannel32/Read/php-wavechannel32-read-method-examples.html
    C# (CSharp) NAudio.Wave WaveChannel32.Read - 10 examples found. These are the top rated real world C# (CSharp) examples of NAudio.Wave.WaveChannel32.Read extracted from open source projects. You can rate examples to help us improve the quality of examples.

WaveChannel32, NAudio.Wave C# (CSharp) Code Examples ...

    https://csharp.hotexamples.com/examples/NAudio.Wave/WaveChannel32/-/php-wavechannel32-class-examples.html
    C# (CSharp) NAudio.Wave WaveChannel32 - 30 examples found. These are the top rated real world C# (CSharp) examples of NAudio.Wave.WaveChannel32 extracted from open source projects. You can rate examples to help us improve the quality of examples.

NAudio/WaveChannel32.cs at master · SjB/NAudio · GitHub

    https://github.com/SjB/NAudio/blob/master/NAudio/Wave/WaveStreams/WaveChannel32.cs
    NAudio/WaveChannel32.cs at master · SjB/NAudio · GitHub NAudio is an open source .NET audio and MIDI library, containing dozens of useful audio related classes intended to speed development of audio related utilities in .NET. It has been in development since 2001 and has grown to include a wide variety of features.

c# - How to convert a byte array into WaveStream in …

    https://stackoverflow.com/questions/37540288/how-to-convert-a-byte-array-into-wavestream-in-naudio
    I want to convert a byte array (read from mp3 file) into a WaveStream, then create a WaveChannel32 to play audio in NAudio. I can read byte array to Stream, then to Mp3FileReader but it does not allow me to change volume. So I have to use WaveChannel32 instead.

Mixing and Looping with NAudio - Mark Heath

    https://www.markheath.net/post/mixing-and-looping-with-naudio
    This is quite simple to set up with NAudio. To perform the looping part, Carl made use of a LoopStream (using a technique I describe here). The key to looping is simply in the Read method, to read from your source, and if you reach the end (your source returns 0 or fewer samples than requested), reposition to the start and keep reading.

NAudio.Wave.WaveFormatConversionStream.CreatePcmStream ...

    https://www.csharpcodi.com/csharp-examples/NAudio.Wave.WaveFormatConversionStream.CreatePcmStream(NAudio.Wave.WaveStream)/
    Here are the examples of the csharp api class NAudio.Wave.WaveFormatConversionStream.CreatePcmStream(NAudio.Wave.WaveStream) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

How to Build a WPF Media Player using NAudio - Pluralsight

    https://www.pluralsight.com/guides/building-a-wpf-media-player-using-naudio
    To do this in NAudio, first we must set the file path of the audio and read the file with a reader. There are many specific readers for specific file types. However you can simply use AudioFileReader to read all supported files. To play the file, we need to set an output. We want to play all kinds of audio files so we will use DirectSoundOut.

naudio/NAudio - Gitter

    https://gitter.im/naudio/NAudio
    It is playing mp3 perfectly but giving an Exception when playing .wav file. The exception is [An unhandled exception of type 'System.ApplicationException' occurred in NAudio.dll. Additional information: Only PCM supported]. It is coming on the line where WaveChannel32 object is initialized using WaveFileReader object.

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