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How to fix Mupen64 audio lag/sync (Goldeneye 007 …

    https://www.youtube.com/watch?v=yQVaUL1gM1I
    In certain games using the Mupen64 emulator (in either glide or rice), the timing of the audio is a few seconds late. I mainly noticed this in Goldeneye, so ...

Home - mupen64plus

    https://mupen64plus.org/
    HomeNewsDocumentationContact Mupen64Plusis a cross-platform plugin-based N64 emulator which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal

Goldeneye audio delay problem. · Issue #397 · …

    https://github.com/mupen64plus/mupen64plus-core/issues/397
    Basically, the game's audio goes out of sync fairly quickly. Demonstrable by idling on mission select screen for 5 mins or so. ... Hmmm, I wonder if Mupen64plus-AE has the same problem. It has its own audio plugin. This sounds a lot like you are trying to set an audio sampling rate requested be the game, but the hardware can only give you an ...

GitHub - mupen64plus/mupen64plus-audio-sdl: Audio …

    https://github.com/mupen64plus/mupen64plus-audio-sdl
    Audio plugin for the Mupen64Plus v2.0 project, using SDL. This plugin is based on the original jttl_audio plugin in Mupen64.

[Audio Sync] Super Smash Bros. (Europe) Intro speed …

    https://github.com/mupen64plus/mupen64plus-core/issues/761
    The intro of the game is not synced well, with the visuals coming before the audio.

Mupen64plus's audio popping (Windows 10) · Issue #571 ...

    https://github.com/mupen64plus/mupen64plus-core/issues/571
    A lot of people have complained about mupen64plus's audio in the past in various corners of the internet, but this is the first time I've sat down and actually done some testing. I tried tweaking the Windows timer value, but that didn't do any good. Games are still popping.

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