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Integrate Mumble Positional Audio Through the Link …

    https://www.mumble.info/documentation/developer/positional-audio/link-plugin/
    Integrate Mumble Positional Audio Through the Link Plugin. If you want to add Mumble positional audio support to a game or game mod you have source code access to you can provide positional data natively to Mumble with some initialization, game session update and frame position update logic. Supporting Mumble positional audio natively will ensure it remain …

Manual Positional Audio Plugin | Mumble

    https://www.mumble.info/documentation/user/positional-audio/manual-plugin/
    Manual Positional Audio Plugin. In addition to the mentioned plugins, there is a special plugin called manual placement plugin. It does not require a game. Instead you can configure the plugin itself to set your own position from which other people in the same channel who set up the same context can hear you.

Positional-Audio - Mumble Wiki

    https://wiki.mumble.info/wiki/Positional-Audio
    What is Positional Audio. Positional Audio is a feature of Mumble that places the people talking to you in a certain position relative to your own depending on their actual position in the game you are playing. This way you can hear the person as if their actual avatar in-game was talking to you.

Mumble Positional Audio Plugin (is it legal?) | PlanetSide ...

    http://forums.daybreakgames.com/ps2/index.php?threads/mumble-positional-audio-plugin-is-it-legal.55329/
    Hey there, i'm developing a plugin for Mumble which enables positional audio for Planetside 2 in Mumble. For it to work it needs to read some variables like the avatar position, camera position and camera orientation from Planetside 2's memory. At no point in time ever the plugin modifys the memory of the Planetside 2-client or changes the client in any form.

Games - Mumble Wiki

    https://wiki.mumble.info/wiki/Games
    69 rows

PositionalAudio | Thunderstore - The Valheim Mod …

    https://valheim.thunderstore.io/package/jrobsonchase/PositionalAudio/
    Mumble Positional Audio for Valheim. Not official or endorsed in any way by IronGate. This is a BepInEx plugin that feeds Mumble character and camera data from the game to use in its positional audio system. Join the Discord! Installation. Video walkthrough courtesy of Freedom.4x4. r2modman / Thunderstore. Find the mod in "Online," click "Download."

mumble/PositionalAudioPlugin.md at master · mumble …

    https://github.com/mumble-voip/mumble/blob/master/docs/dev/plugins/PositionalAudioPlugin.md
    A positional audio plugin needs to fulfill the same requirements that any other Mumble plugin has to match. Therefore the guide on writing a plugin is a must-read before continuing further. Starting from the plugin that was written in the linked guide (minus the calls to th log API function), the following functions have to be implemented in addition:

Positional Audio for Borderlands. - General - Mumble forums

    https://forums.mumble.info/topic/47-positional-audio-for-borderlands/
    Borderlands is a first person shooter with RPG elements that can be played with 4 people in co-op. I think it would be nice to have a positional audio plugin for this game. The game used the FMOD sound system as the game directory contains a fmodex.dll file. I started with reading the following two part of the mumble site.

Minecraft positional audio - General - Mumble forums

    https://forums.mumble.info/topic/456-minecraft-positional-audio/
    Ok this ofcourse is not what I was hoping to hear. I am sad that this is the way positional audio is seen - "a nice plus-feature and fun thing". I can see that the above is still a rare use case. However positional audio is one important feature of Mumble and as such I would like to see more emphasise on this "unique selling proposition".

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