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Mumble Positional Audio Documentation | Mumble

    https://www.mumble.info/documentation/user/positional-audio/
    Mumble Positional Audio Documentation. Please note that Mumble works with all games as a regular voice chat application. This page documents the positional audio (“PA”) feature specifically, where you hear participating users according to their position in your game world.

Positional-Audio - Mumble Wiki

    https://wiki.mumble.info/wiki/Positional-Audio
    How to activate Positional Audio This shows the Settings Page of the Audio output. Postional Audio is activated by default. If you wish to configure it you will have to open settings pages of Mumble and check the (1) Advanced Config settings on the Audio Output is a check box (2) to General enable or disable Positional Audio for your client.

Guide to Creating a Plugin | Mumble

    https://www.mumble.info/documentation/developer/positional-audio/create-plugin/guide/
    Game positional audio is a feature of Mumble that many users consider very useful. However, creating the game plugin can sometimes be complicated, and for the average person, daunting. This guide will help you understand how a game plugin works, what it …

Creating a Plugin | Mumble

    https://www.mumble.info/documentation/developer/positional-audio/create-plugin/
    What is needed for positional audio For positional audio, we need two things: Your position in the 3D world, and the direction you are looking in. If you have access to the source code for the game, exporting this to Mumble is easy, just use the Link plugin. If this is a 3rd party game, we’ll have to extract the position from the running game.

Mumble and Positional Audio - Players Helping Players ...

    https://en-forum.guildwars2.com/topic/107222-mumble-and-positional-audio/
    Positional Audio is active and checkbox for linking is checked as well. But Guild Wars 2 won't link. I am asking because a non-official game in Among Us worked without problem, so I doubt that this is caused by my mumble settings.

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