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AudioFormat Class (Microsoft.Xna.Framework.Audio ...

    https://docs.microsoft.com/en-us/previous-versions/windows/silverlight/dotnet-windows-silverlight/hh392250(v=xnagamestudio.35)
    System.Object Microsoft.Xna.Framework.Audio.AudioFormat. Namespace: ... Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe. See Also. Reference. Microsoft.Xna.Framework.Audio Namespace. Theme.

SoundEffect Class (Microsoft.Xna.Framework.Audio ...

    https://docs.microsoft.com/en-us/previous-versions/windows/silverlight/dotnet-windows-silverlight/dd282429(v=xnagamestudio.35)
    Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels. SoundEffect (array<Byte [], Int32, Int32, Int32, AudioChannels, Int32, Int32) Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio. Top.

XNA Audio and WASAPI conflicting? - …

    https://social.msdn.microsoft.com/Forums/en-US/481dee3a-3cc4-475f-88ae-c0ca0adc5437/xna-audio-and-wasapi-conflicting
    The XNA audio extensions have been deprecated for Windows Phone 8. While still included for backward compatibility with the media library it is not recommended for use in new development. It is recommended that you replace an calls to …

Audio | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/desktop/bb324224(v=vs.85)
    Stops playback when the Audio object is ready. Retrieves and sets the playback position in the stereo field. Retrieves and sets the current position of playback. Retrieves a value that is true if the object is disposed; otherwise the value is false. Retrieves the length, in seconds, of the audio file.

XAudio2 APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-apis-portal
    XAudio2 is a low-level audio API that provides signal processing and mixing foundation for developing high performance audio engines for games. In this section. Topic Description; Programming Guide: This section lists the overview topics for the XAudio2 application programming interface (API).

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