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Audio.Play Method (Microsoft.VisualBasic.Devices ...

    https://docs.microsoft.com/en-us/dotnet/api/microsoft.visualbasic.devices.audio.play
    The My.Computer.Audio.Play method plays the specified sound in the background when PlayMode.Background is specified. Sub PlayBackgroundSoundFile() My.Computer.Audio.Play("C:\Waterfall.wav", AudioPlayMode.WaitToComplete) End Sub This code example can only run within a Windows Forms application.

Playing Audio - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/46336cb6-d34e-4b94-8765-9f832115c22e/playing-audio
    ' Play the song Play(Mary) End Sub 'Main ' Play the notes in a song. Protected Shared Sub Play(ByVal tune() As Note) Dim n As Note For Each n In tune If n.NoteTone = Tone.REST Then Thread.Sleep(CInt(n.NoteDuration)) Else Console.Beep(CInt(n.NoteTone), CInt(n.NoteDuration)) End If Next n End Sub 'Play ' Define the frequencies of notes in an octave, …

Audio() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    There are three ways you can tell when enough of the audio file has loaded to allow playback to begin: Check the value of the readyState property. If it's HTMLMediaElement.HAVE_FUTURE_DATA, there's enough data available to begin playback and play for at least a short time. If it's HTMLMediaElement.HAVE_ENOUGH_DATA, then there's …

Play audio and video with MediaPlayer - UWP …

    https://docs.microsoft.com/en-us/windows/uwp/audio-video-camera/play-audio-and-video-with-mediaplayer
    In this article. This article shows you how to play media in your Universal Windows app using the MediaPlayer class. With Windows 10, version 1607, significant improvements were made to the media playback APIs, including a simplified single-process design for background audio, automatic integration with the System Media Transport Controls (SMTC), the ability to …

How to play audio in xamarin forms?

    https://social.msdn.microsoft.com/Forums/en-US/dccab6e7-691a-4c7f-9a84-717d61d587ce/how-to-play-audio-in-xamarin-forms
    var stream = GetStreamFromFile("xxx.mp3"); var audio = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current; audio.Load(stream ); audio.Play(); ``` Stream GetStreamFromFile(string filename) { var assembly = typeof(App).GetTypeInfo().Assembly; var stream = …

Audio and Video - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/audio-and-video
    15 rows

DirectSound | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/desktop/bb318665(v=vs.85)
    Playing Sounds. Microsoft DirectSound provides a system to capture sounds from input devices and play sounds through various playback devices using advanced 3-dimensional positioning effects, and filters for echo, distortion, reverberation, and other effects. Information is presented in the following topics.

play audio - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/903fe2ba-c15c-4e06-8e74-35919b449eb1/play-audio
    I finally got sound playing! I am using the names below. Referenced from Microsoft.Xna.Framework.dll . using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; I used the SoundEffect and SoundEffectInstance classes like so:

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