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How to set WASAPI as audio renderer in MPC-HC and …

    https://www.reddit.com/r/htpc/comments/kjdl10/how_to_set_wasapi_as_audio_renderer_in_mpchc_and/
    MPC-HC: View->Options->Playback->Output->Audio Renderer: System Default/Internal Audio Renderer. View->Options->Internal Filters->Audio Renderer: Exclusive mode, Allow bitstreaming. MPC-BE: View->Options->Audio->Audio Renderer: MPC Audio Renderer->Properties->WASAPI Mode: Exclusive->Allow bit-exact output: checked

WASAPI for MPC-HC - Forumotion

    https://codecs.forumotion.net/t2024-wasapi-for-mpc-hc
    -MPC-HC now has a new WASAPI based internal audio renderer. You can enable it in the MPC-HC output settings.-Besides (exclusive mode) WASAPI output, it for example also supports pitch correction and stereo crossfeed. 1. for WASAPI, HPC-HC -> Option -> Internal Filters -> Audio Renderer -> Device -> Exclusive Mode, check this.. Correct? 2.

Windows: Default, Wasapi and ASIO renderers. | Audio ...

    https://www.audiosciencereview.com/forum/index.php?threads/windows-default-wasapi-and-asio-renderers.24982/
    Then there is MPC-HC internal Audio renderer, which is usually the only way how to access Wasapi Exclusive mode. Results were identical for both exclusive and shared output. Sound is slightly less loud, by about 5dBs compared to Default.

MPC-BE / Tickets / #504 MPC Audio Renderer - Fallback …

    https://sourceforge.net/p/mpcbe/tickets/504/
    It sounds like a sample rate / timing mismatch. If I set MPC Audio Renderer to shared mode, there is no stuttering. During fallback to shared mode, the "Status" tab in MPC Audio Renderer also incorrectly shows "WASAPI Exclusive" for 5.1 / 7.1-channel sources, but correctly shows "WASAPI Shared" for 2-channel sources.

Windows: Default, Wasapi and ASIO renderers. | Overclock.net

    https://www.overclock.net/threads/windows-default-wasapi-and-asio-renderers.1792514/
    Then there is MPC-HC internal Audio renderer, which is usually the only way how to access Wasapi Exclusive mode. Results were identical for both exclusive and shared output. Sound is slightly less loud, by about 5dBs compared to Default.

MPC-HC v1.9.19 - Page 55 - Doom9's Forum

    https://forum.doom9.org/showthread.php?t=175209&page=55
    Registered to post about audio renderers. MPC-HCs audio renderer is made by alexmarsev/sanear (GitHub), and it lacks true WASAPI-exclusive, its a bit buggy, if my memory serves well, I remember reading GitHub bug posts about this and s/he said s/he fixed it in recent releases, yet it seems its not completely fixed.

MPC-BE / Tickets / #180 Wasapi exclusive bit perfect …

    https://sourceforge.net/p/mpcbe/tickets/180/
    Hy to all.I use MPC-BE .The problem is with wasapi sound output on VIA 1705S soundboard.When use wasapi shared mode on 5.1 speaker configuration , the bass is redirected to subwoofer.If change wasapi to exclusive mode bit perfect , …

Confused about which audio renderer I should use in …

    https://www.reddit.com/r/htpc/comments/o7fswk/confused_about_which_audio_renderer_i_should_use/
    Using wasapi exclusive mode, will force MPC (or whatever player you use) to take over the audio output, and everything else will error out and say there is something wrong with the audio, like a music player, or a YouTube video on a browser (this will also stop and crash the video player, until you close MPC so windows regain control of the audio and you need to refresh the browser …

Does ASIO or WASAPI really optimize sound quality? | …

    https://www.audiosciencereview.com/forum/index.php?threads/does-asio-or-wasapi-really-optimize-sound-quality.24455/
    For MPC HC - WASAPI Exclusive is possible through internal filter in MPC HC. It uses limiter and volume filters. At least it does not lie about 32bit FLOAT output and reports correctly its being reduced to PCM 24bit padded before sent to DAC.

GitHub - alexmarsev/sanear: Robust DirectShow audio ...

    https://github.com/alexmarsev/sanear
    Have recent Visual Studio installed (free versions like Visual Studio Community 2013 Update 5 or Visual Studio Community 2015 Update 1 work just fine) Check out master branch of sanear. Ensure that all submodules are up-to-date by running git submodule update --init --recursive from inside the tree. Open sanear-dll.sln solution file and build.

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