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ddf.minim problem: AudioPlayer::loop() is not smooth ...

    https://forum.processing.org/two/discussion/231/ddf-minim-problem-audioplayer-loop-is-not-smooth.html#:~:text=Using%20Minim%2C%20when%20the%20Audioplayer%20loops%2C%20set%20using,the%20problem%29.%20Here%27s%20the%20relevant%20code%3A%20import%20ddf.minim.%2A%3B
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Minim : : AudioPlayer : : loop - Compartmental

    http://code.compartmental.net/minim/audioplayer_method_loop.html
    Minim core | ugens | analysis: AudioPlayer. loop. Description. Set the AudioPlayer to loop some number of times. If it is already playing, the position will not be reset to the beginning. If it is not playing, it will start playing. If you previously called this method and then paused the AudioPlayer, you can resume looping by using the result of getLoopCount() as the argument for this method.

ddf.minim.AudioPlayer.loop java code examples | Tabnine

    https://www.tabnine.com/code/java/methods/ddf.minim.AudioPlayer/loop
    ddf.minim AudioPlayer loop. Javadoc. Sets the AudioPlayer to loop indefinitely. If it is already playing, the position will not be reset to the beginning. If it is not playing, it will start playing. Popular methods of AudioPlayer. bufferSize; isPlaying.

Minim : : AudioPlayer : : loopCount

    http://code.compartmental.net/minim/audioplayer_method_loopcount.html
    Minim core | ugens | analysis : AudioPlayer. loopCount. Description. Returns the number of loops left to do. Signature. int loopCount() Returns. int: the number of loops left. Related. AudioPlayer. Example /** * This sketch demonstrates how to use the <code>loop(int)</code> method of a <code>Playable</code> class.

Looping audio files with Minim - Processing 2.x and 3.x Forum

    https://forum.processing.org/two/discussion/4937/looping-audio-files-with-minim.html
    I'm only missing something small and thats how you loop the tracks seem as they're 40secs each but need to play over and over. Heres my code. //import openkinect library import org.openkinect.*; import org.openkinect.processing.*; import ddf.minim.*; Minim minim; //A1 AudioPlayer player_01; AudioPlayer player_02; AudioPlayer player_03 ...

ddf.minim problem: AudioPlayer::loop() is not smooth ...

    https://forum.processing.org/two/discussion/231/ddf-minim-problem-audioplayer-loop-is-not-smooth.html
    Using Minim, when the Audioplayer loops, set using AudioPlayer::setLoopPoints, there is a fraction of a second of silence in between.I've made sure that the loop times are accurate (and there is no silence on either end, so that shouldn't be the problem).

Loop a sound by using minim - Libraries - Processing ...

    https://discourse.processing.org/t/loop-a-sound-by-using-minim/10802
    Hi, I am trying to play a sound by using the library: minim when a variable becomes true. The problem occurs when I want to loop the sound when it is done playing so it would be nice if I could get a simple example to s…

How to: Looping audio (Minim) : processing

    https://www.reddit.com/r/processing/comments/24uq1w/how_to_looping_audio_minim/

    Audio Loop Processing.org (Java/Minim sound Library ...

      https://stackoverflow.com/questions/8991142/audio-loop-processing-org-java-minim-sound-library

      Processing Minim | .loop() delay issue - Stack Overflow

        https://stackoverflow.com/questions/29153610/processing-minim-loop-delay-issue

        Using Minim to Play Sounds in States - Libraries ...

          https://discourse.processing.org/t/using-minim-to-play-sounds-in-states/10639
          Hi there! This is my first Processing project and I’m having some difficulty with the sounds playing when I want them to. I want the player1 clip to start looping in the stateMainScreen but I can’t figure out how to get it to do that. My second problem is that I only want the player2 sound to play in the stateMainScreen when the circle is clicked. But on the …

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