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MF_MT_AUDIO_SAMPLES_PER_SECOND attribute …

    https://docs.microsoft.com/en-us/windows/win32/medfound/mf-mt-audio-samples-per-second-attribute
    In this article. Number of audio samples per second in an audio media type. Data type. UINT32. Remarks. This attribute corresponds to the nSamplesPerSec member of the WAVEFORMATEX structure.. The GUID constant for this attribute is exported from mfuuid.lib.

MF_MT_AUDIO_FLOAT_SAMPLES_PER_SECOND …

    https://docs.microsoft.com/en-us/windows/win32/medfound/mf-mt-audio-float-samples-per-second-attribute
    MF_MT_AUDIO_FLOAT_SAMPLES_PER_SECOND attribute - Number of audio samples per second in an audio media type.

win32/mf-mt-audio-samples-per-second-attribute.md at …

    https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/medfound/mf-mt-audio-samples-per-second-attribute.md
    MF_MT_AUDIO_SAMPLES_PER_SECOND attribute. Number of audio samples per second in an audio media type. Data type. UINT32. Remarks. This attribute corresponds to the …

MF_MT_AUDIO_SAMPLES_PER_SECOND can't dynamic chage

    https://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/4f5ab7be-eecf-42a8-b64b-67d629037ca4/mfmtaudiosamplespersecond-cant-dynamic-chage
    I tried to dynamic chage MF_MT_AUDIO_SAMPLES_PER_SECOND. it didn't work. I tried to chage 44.1khz to 48khz. GetOutputAvailableType () was called and I set 48000to MF_MT_AUDIO_SAMPLES_PER_SECOND. after that SetOutputType () was called but MF_MT_AUDIO_SAMPLES_PER_SECOND was still set to 44100.

MF_MT_AUDIO_SAMPLES_PER_SECOND can't dynamic chage

    https://social.msdn.microsoft.com/Forums/office/en-US/4f5ab7be-eecf-42a8-b64b-67d629037ca4/mfmtaudiosamplespersecond-cant-dynamic-chage
    I'm making audio decoder MFT and using AudioRenderer as a sink. I tried to dynamic chage MF_MT_AUDIO_SAMPLES_PER_SECOND. it didn't work. I tried to chage 44.1khz to ...

c++ - How to add audio to an mp4 file created with a ...

    https://stackoverflow.com/questions/42638673/how-to-add-audio-to-an-mp4-file-created-with-a-sinkwriter
    Hz -> 0.04 s (= 40 ms = one video frame duration) if (VIDEO_FPS != 0) QtyAudioSamplesPerVideoFrame = ( (double)AUDIO_SAMPLES_PER_SECOND / (double)VIDEO_FPS); else QtyAudioSamplesPerVideoFrame = 0; MFFrameRateToAverageTimePerFrame (VIDEO_FPS, 1, &rtDurationAud); //we treat the same …

Windows-classic-samples/AudioDelayMFT.cpp at main ...

    https://github.com/microsoft/Windows-classic-samples/blob/main/Samples/Win7Samples/multimedia/mediafoundation/mft_audiodelay/AudioDelayMFT.cpp
    CHECK_HR (hr = pType-> SetUINT32 (MF_MT_AUDIO_SAMPLES_PER_SECOND, SamplesPerSec)); CHECK_HR (hr = pType-> SetUINT32 (MF_MT_AUDIO_BITS_PER_SAMPLE, BitsPerSample)); CHECK_HR (hr = pType-> SetUINT32 (MF_MT_AUDIO_NUM_CHANNELS, NumChannels)); CHECK_HR (hr = pType-> SetUINT32 (MF_MT_AUDIO_BLOCK_ALIGNMENT, BlockAlign));

audio - IMFTransform::ProcessOutput returns …

    https://stackoverflow.com/questions/16565292/imftransformprocessoutput-returns-mf-e-transform-stream-change-for-he-aac-p
    I'm trying to use the Media Foundation Transforms to convert a HE-AAC audio stream (received by live555, a RTP library), into PCM (to be played via the waveOutXxx Win32 API). However, at present I'm

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