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audio - How to play sound in MFC using Visual C++? - …

    https://stackoverflow.com/questions/9165218/how-to-play-sound-in-mfc-using-visual-c
    Take a look at FMOD library, it is platform independent and it could be a good starting point.It is not GPL but it is free for non-commercial use. If you are willing to go on the "Windows-only" road, then take a look at Windows Core Audio APIs (Vista/Win7 only), DirectShow API (all windowses) or WINMM API (all windowses, probably easier to use than the other two).

MFC Desktop Applications | Microsoft Docs

    https://docs.microsoft.com/en-us/cpp/mfc/mfc-desktop-applications
    The Microsoft Foundation Class (MFC) Library provides an object-oriented wrapper over much of the Win32 and COM APIs. Although it can be used to create very simple desktop applications, it is most useful when you need to develop more complex user interfaces with multiple controls. You can use MFC to create applications with Office-style user ...

MFC - Libraries

    https://www.tutorialspoint.com/mfc/mfc_libraries.htm
    To use a library, the programmer has to create a link to it. The project can be a console application, a Win32 or an MFC application. The library file has the lib extension. Step 1 − Let us look into a simple example of static library by creating a new Win32 Project. Step 2 − On Application Wizard dialog box, choose the Static Library option.

Visual Studio 2019 install MFC library? - Stack Overflow

    https://stackoverflow.com/questions/69033015/visual-studio-2019-install-mfc-library
    I am inheriting a C++ code base on Windows in Visual Studio 2019 and I'm trying to compile the code, but it seems like VS cannot find the header files in the MFC library, e.g. "afxdialogex.h". I couldn't find any sources on the internet on how to install MFC and it seems like it should come with Visual Studio.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

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