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lowLag.js: responsive html5 audio

    https://lowlag.alienbill.com/
    lowLag.js is a wrapper for 3 different best practices: WebKit Audio (for Chrome and recent/upcoming versions of Safari), the <audio> tag (for Firefox) SoundManager2 (for Flash support in IE, and as an audio tag fallback for everything else)

javascript - Stream audio over websocket with low …

    https://stackoverflow.com/questions/55975895/stream-audio-over-websocket-with-low-latency-and-no-interruption
    Although you have solved this through WebRTC, which is the industry recommended approach, I'd like to share my answer on this. The problem here is not websockets in general but rather the MediaRecorder API. Instead of using it one can use PCM audio capture and then submit the captured array buffers into a web worker or WASM for encoding to MP3 …

Interactive Audio Dev Platform, Low Latency Audio …

    https://superpowered.com/js-wasm-overview
    Superpowered Web Audio JavaScript and WebAssembly SDK. Allows developers to implement low-latency interactive audio features into web sites and web apps with a friendly JavaScript API. Superpowered Web Audio JavaScript and WebAssembly SDK is a cutting-edge WebAssembly-based library featuring low-power, real-time latency and cross-browser audio Fx, audio I/O, …

Superpowered Web Audio SDK: Low Latency WebAssembly Audio ...

    https://superpowered.com/webassembly-wasm-audio-web-audio
    And in a few weeks, Superpowered is bringing low-latency, interactive audio to the browser with a Superpowered Web Audio SDK (beta) that computes with WebAssembly (JS/WASM). Low latency interactive audio hasn't been possible on the web until now, because in the past few years, much has changed in the web platform, and the most important of which are the improvements in …

Introducing Low-Latency HLS - WWDC19 - Videos - Apple ...

    https://developer.apple.com/videos/play/wwdc2019/502/
    Since its introduction in 2009, HTTP Live Streaming (HLS) has enabled the delivery of countless live and on‐demand audio and video streams globally. With the introduction of a new Low-Latency mode, latencies of less than two seconds are now achievable over public networks at scale, while still offering backwards compatibility to existing clients. Learn about how to develop and …

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    Timing is controlled with high precision and low latency, allowing developers to write code that responds accurately to events and is able to target specific samples, even at a high sample rate. So applications such as drum machines and sequencers are well within reach. The Web Audio API also allows us to control how audio is spatialized.

hls.js low latency setup for live streams · Issue #3077 ...

    https://github.com/video-dev/hls.js/issues/3077
    At the beginning of the stream latency in hls.js is near 1-2 seconds and is lower than in dash.js; Latency grows in hls.js with time and becomes for about 3-5 seconds, for about 1-2 seconds behind dash.js. Q1: Is there any "etalon" of hls.js config to provide lowest possible (but keep stream stable) latency? Q2: It looks like hls.js doesn't have (or I haven't found) a "catch …

Play audio with Node.JS - Stack Overflow

    https://stackoverflow.com/questions/12543237/play-audio-with-node-js
    I'm currently using child_process and command-line mplayer to play audio on the local machine, with my Node.JS application. This works, but it's not really an excellent solution. My biggest issue is that it takes 500ms from mplayer is started to audio starts playing.

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