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js play sound loop code example - newbedev.com

    https://newbedev.com/javascript-js-play-sound-loop-code-example#:~:text=Example%3A%20how%20to%20loop%20audio%20in%20js%20myAudio,%3D%200%3B%20this.play%28%29%3B%20%7D%2C%20false%29%3B%20%7D%20myAudio.play%28%29%3B%20Tags%3A
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html - How to loop sound in JavaScript? - Stack Overflow

    https://stackoverflow.com/questions/22492900/how-to-loop-sound-in-javascript
    If you want to play the sound infinitely use the attribute loop in the tag audio : <audio id="beep" loop> <source src="assets/sound/beep.wav" type="audio/wav" /> </audio> Edit. If you want to stop the loop after 3 times, add an event listener : HTML: <audio id="beep"> <source src="assets/sound/beep.wav" type="audio/wav" /> </audio> JS:

HTML DOM Audio loop Property - W3Schools

    https://www.w3schools.com/jsref/prop_audio_loop.asp
    Definition and Usage. The loop property sets or returns whether an audio should start playing over again when it is finished. This property reflects the <audio> loop attribute. When present, it specifies that the audio should start playing over again when it is finished.

Solved: How to do i loop my sound in javascript/html outpu ...

    https://community.adobe.com/t5/animate-discussions/how-to-do-i-loop-my-sound-in-javascript-html-output/m-p/10032857
    createjs.Sound.registerSound("sounds/youraudio.mp3", "myID", 3); function handleLoad(event) {createjs.Sound.play("myID"); // store off AbstractSoundInstance for controlling var myInstance = createjs.Sound.play("myID", {interrupt: createjs.Sound.INTERRUPT_ANY, loop:-1});} I am also just a beginner in Js coding and hopefully it should work for you also.

Seamless audio looping in html5 JavaScript

    https://www.kevssite.com/seamless-audio-looping/
    The rest of the JavaScript is pretty similar to that used for html5 audio. To start the track playing: music. play (); and the pause/play function now looks like this: document. getElementById (" music "). onclick = function {if (mute === true) {music. play (); mute = false;} else {music. pause (); mute = true;}}; There is so much more that howler.js can do than …

Looping through audio files - JavaScript - The ...

    https://forum.freecodecamp.org/t/looping-through-audio-files/319244
    let audio = new Audio(); var playlist = this.state.sequence; // load the sequence of sounds audio.src = playlist[0].src; // set the source of the first file in my array audio.play(); // when the song ends, load the new sound audio.addEventListener('ended', function(){ // increment playlist[i].src }, true); audio.loop = false;

Play Audio Files in JavaScript | Delft Stack

    https://www.delftstack.com/howto/javascript/play-audio-javascript/
    Use .play() to Play Audio Files in JavaScript. We can load an audio file in JavaScript simply by creating an audio object instance, i.e. using new Audio(). After an audio file is loaded, we can play it using the .play() function. const music = new Audio('adf.wav'); music.play(); music.loop =true; music.playbackRate = 2; music.pause();qqazszdgfbgtyj In the …

How to play audio repeatedly using HTML5 ? - GeeksforGeeks

    https://www.geeksforgeeks.org/how-to-play-audio-repeatedly-using-html5/
    This is done by using the loop attribute of the <audio> tag. It is used to restart the audio again and again after loading the web page. This can be used in situations where the audio has to be looped until it is specifically stopped, like in the case of background music on a web page. Syntax: <audio loop>. Example:

Play Audio After Page Load in JavaScript Very Easily ...

    https://www.codespeedy.com/play-audio-after-page-load-in-javascript/
    <!DOCTYPE html> <html> <head> <title>My Audio</title> </head> <body> <audio src="mysong.mp3" id="my_audio" loop="loop"></audio> <script type="text/javascript"> window.onload=function(){ document.getElementById("my_audio").play(); } </script> </body> </html> window.onload. will run this function after page load.

Loading and Playing Sound Files - GitHub Pages

    https://dobrian.github.io/cmp/topics/sample-recording-and-playback-with-web-audio-api/1.loading-and-playing-sound-files.html
    audio.playbackRate = 2; audio.play(); You may also loop the audio with the .loop property. audio.loop = true; audio.play(); Method 3: Web Audio API (synchronous) While playing a sound file with Web Audio API is a bit more cumbersome to set up, it ultimately gives you much more flexibility over the sound. Start by creating a context and an audio file.

Audio() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    A new HTMLAudioElement object, configured to be used for playing back the audio from the file specified by url.The new object's preload property is set to auto and its src property is set to the specified URL or null if no URL is given. If a URL is specified, the browser begins to asynchronously load the media resource before returning the new object.

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