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Implement custom Android's libaudio.so or "how does …

    https://stackoverflow.com/questions/14446617/implement-custom-androids-libaudio-so-or-how-does-audio-work-on-android
    I'm discovering Android >4.0 at the moment and have some questions I cannot figure out by myself, maybe you can help me. I found out, that some market-apps, like "AlsaMixer" or "MixGet with ALSA", put a library called "libaudio.so" into "/system/lib/" (with user-assistance). I wondered what's happening and after searching a while, it seems that ...

audio - Android.mk to include libaudio.so for native ...

    https://stackoverflow.com/questions/12162852/android-mk-to-include-libaudio-so-for-native-compile
    Android.mk to include libaudio.so for native compile. Ask Question Asked 9 years, 4 months ago. Active 6 years, 5 months ago. Viewed 931 times 0 I have a code written in Native . I want to access the Audio HAL through this native code. …

libaudio.so interchangeability? | XDA Forums

    https://forum.xda-developers.com/t/libaudio-so-interchangeability.1402543/
    Dec 20, 2011. #1. So I have a motorola with a libaudio.so that motorola failed to fully code. The call recording apps are functionally impossible to make for a motorola with the libaudio.so from the factory (and even the one on CM7). Will a libaudio fixed for a motorola defy work on all motorola phones (specifically the atrix) or is it handset ...

libaudio.so | XDA Developers Forums

    https://forum.xda-developers.com/tags/libaudioso/
    Huawei Developers Android Auto Android Mods Android TV Apps & Games Smartwatches Themes Wear OS Windows 10. Devices. Asus HTC LG OnePlus Samsung Xiaomi Nubia. Google Huawei Motorola OPPO Sony ZTE. Honor Lenovo Nokia Razer Vivo RealMe. Guides. What's new. Search. Search only containers.

Audio | Android Open Source

    https://wladimir-tm4pda.github.io/porting/audio.html
    Solid elements represent Android blocks and dashed elements represent partner-specific blocks. Building an Audio Library. To implement an audio driver, create a shared library that implements the interface defined in AudioHardwareInterface.h. You must name your shared library libaudio.so so that it will get loaded from /system/lib at runtime

libaudio - groups.google.com

    https://groups.google.com/g/android-porting/c/r_wRlYphu20/m/24BW4tv_f0wJ
    All groups and messages ... ...

x/mobile/exp/audio/al: cannot load libopenal.so on …

    https://github.com/golang/go/issues/13911
    imWildCat pushed a commit to imWildCat/go-mobile that referenced this issue on Apr 10. cmd/gomobile: put libopenal.so to lib/armeabi-v7a directory. 139b933. where compiled go shared library is located. Android expects all shared libraries to be in the same directory.

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