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GitHub - kaorun55/KinectAudioPositioning: Kinect Audio ...

    https://github.com/kaorun55/KinectAudioPositioning
    KinectAudioPositioning ===== Description ----- This project is a C# library and WPF demo program for Kinect for Windows SDK, providing easy access to Kinect sensor's Audio Positioning features. It provides KinectMicArray class (implementing INotifyPropertyChanged).

Kinect Audio: Preparedness Pays Off - Microsoft Research

    https://www.microsoft.com/en-us/research/blog/kinect-audio-preparedness-pays-off/
    By Rob Knies, Senior Editor, Microsoft Research It always helps to be prepared. Just ask Ivan Tashev. A principal software architect in the Speech group at Microsoft Research Redmond, Tashev played an integral role in developing the audio technology that enabled Kinect for Xbox 360 to become the fastest-selling consumer-electronics device ever, with eight million …

Composition: Spikey noisey kinect play audio by position | Vuo

    https://vuo.org/node/2127
    spikey noisey kinect play audio by position.vuo: 31.25 KB: Log in or register to post comments; Scratchpole likes this; Thanks for the tips and fix. Submitted by Joe (@Scratchpole) on 2017.12.27 09:19. Thanks for the tips and fix Jaymie finally had time to play with it again today and it's running well. I now note the frequency of /NI_mate_sync ...

Sound positioning in C++?

    https://social.msdn.microsoft.com/Forums/en-US/812b82f1-4015-4145-9186-2470e76e0bd6/sound-positioning-in-c
    When I started to dig into the audio examples in the Kinect SDK, I realized all they were doing was capturing microphone input as you would on any device. I'd already written a lot of code around this so just implemented a wrapper for Windows' low level multimedia API and am capturing audio fine. I'm wondering how to do audio positioning from here.

Programming with the Kinect for Windows SDK

    https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/en-us-events-fs2011-jancke_kinect_programming.pdf
    Audio Going Inside of Kinect Four microphone array with hardware-based audio processing –Multichannel echo cancellation (MEC) –Sound position tracking –Other digital signal processing (noise suppression and reduction) Audio Kinect as a microphone Kinect for Speech Recognition Multi-modal Feedback Engagement model

Re-calibrate your Xbox One Kinect Sensor for ... - OnMSFT

    https://www.onmsft.com/news/re-calibrate-your-xbox-one-kinect-sensor-improved-body-tracking-and-voice-recognition
    Avoid positioning the sensor in direct sunlight or within 1 foot (0.3 m) of audio speakers. Place your Kinect as close to the edge of the surface it is sitting on as you are comfortable with, and...

Is Xbox One Kinect still worth buying in 2022? | Windows ...

    https://www.windowscentral.com/xbox-one-kinect-still-worth-buying-2018-lets-look-pros-and-cons
    Despite the superior power of Kinect V2, a combination of poor messaging, bad positioning, and lackluster software support led Kinect V2 as an Xbox accessory down the path of obscurity, right into ...

Kinect position tracking in a room. Am I in over my head ...

    https://stackoverflow.com/questions/68404059/kinect-position-tracking-in-a-room-am-i-in-over-my-head
    This Kinect only needs to track its position and rotation (either accelerometer, IMU, or intense maths) in a single room. It will never move out of that room while it's operating. The idea is I will place 5 ping pong balls of distinct colors (red green blue white purple) with lights inside of them around the room, on the walls and ceiling.

USB Devices - OpenKinect

    https://openkinect.org/wiki/USB_Devices
    The Kinect device started flashing green on the indicator light. The Xbox NUI Audio and Xbox NUI Camera devices became available on the USB hub (also with no drivers initially) The flashing green light is consistent with the standard Kinect startup process. At this point it is waiting for the Xbox to boot up and probably for a handshake protocol or other command to activate the …

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