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						JUCE: AudioDeviceManager Class Reference
						https://docs.juce.com/master/classAudioDeviceManager.html
This method will use the underlying device's native getXRunCount if it supports it. Otherwise it will estimate the number of under-/overruns by measuring the time it spent in the audio callback. The documentation for this class was generated from the following file: juce_AudioDeviceManager.h.
 
						
						
							
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