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JUCE: AudioDeviceSelectorComponent Class Reference

    https://docs.juce.com/develop/classAudioDeviceSelectorComponent.html
    juce_audio_utils » gui. A component containing controls to let the user change the audio settings of an AudioDeviceManager object. ... the device manager that this component should control : minAudioInputChannels: the minimum number of audio input channels that the application needs :

SourceForge

    http://jucebrary.sourceforge.net/docs/doxygen/classjuce_1_1AudioDeviceSelectorComponent.html
    JUCE: juce::AudioDeviceSelectorComponent Class Reference. juce::AudioDeviceSelectorComponent Class Reference. A component containing controls to let the user change the audio settings of an AudioDeviceManager object. More... #include <juce_AudioDeviceSelectorComponent.h>. Inheritance diagram for …

AudioDeviceSelectorComponent, DeviceType Issue - JUCE

    https://forum.juce.com/t/audiodeviceselectorcomponent-devicetype-issue/19126
    Hi May I suggest a change in the AudioDeviceSelectorComponent? When switching Device type, (ASIO/Direct Sound/etc) could the comp please NOT load the first driver in the list? Just set it to “no device selected” or something. I get plenty of crash reports from users wanting to use their asio device, but then get a crash when selecting ASIO. It then turns out the app is …

JUCE/juce_AudioDeviceSelectorComponent.cpp at …

    https://github.com/juce-framework/JUCE/blob/master/modules/juce_audio_utils/gui/juce_AudioDeviceSelectorComponent.cpp

    JUCE: juce::AudioDeviceSelectorComponent Class Reference

      https://www.ccoderun.ca/juce/api/classjuce_1_1AudioDeviceSelectorComponent.html
      A component containing controls to let the user change the audio settings of an AudioDeviceManager object. ... the device manager that this component should control : ... this allows an OS object to be passed-in as the window in which the juce component should place itself. On Windows, this would be a HWND, a HIViewRef on the Mac. ...

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