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Audio - JavaScript Objects

    https://www.developphp.com/lib/JavaScript/Audio
    The Audio object interface exposes properties, methods and events that can be used to program audio software and sound related programs using JavaScript. var audio = new Audio(); audio.src = "file_name.mp3"; audio.play(); The Audio Programming video tutorial series demonstrates using the methods, events and properties associated with audio objects.

Play Audio Files in JavaScript | Delft Stack

    https://www.delftstack.com/howto/javascript/play-audio-javascript/
    We then connect that source to a global destination, and our audio setup is done. Use the howler.js Library to Play Audio Files in JavaScript. howler.js is an audio manipulation library. It allows us to harness the power of Web Audio API and the simplicity of HTML 5 Audio.

Script for Simple HTML5 Audio Player using Javascript

    https://www.kodyaz.com/html5/script-for-html5-audio-player.aspx
    Script for Simple HTML5 Audio Player using Javascript. HTML5 enables developers to embed audio in HTML file and build simple HTML5 audio player using new HTML5 audio element with Javascript. Scripting audio is has never been so easy using Javascript and HTML5 new features.

How to Play Audio in HTML using JavaScript – Updated

    https://programminghead.com/how-to-play-audio-in-html-using-javascript/
    Methods to Play Audio in HTML using JavaScript. There are several Methods to Play Audio in HTML Using JavaScript. Where we can call a JavaScript function to play our Audio Data in our HTML Document. Which can be Done by JavaScript Click Event or HTML’s onClick Attribute. Method 1 : Playing Audio in HTML using JavaScript and HTML onClick Attribute

Coding Sound With JavaScript: Beginner's Guide | …

    https://learningsolutionsmag.com/articles/coding-sound-with-javascript-beginner-s-guide
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javascript - How to play audio? - Stack Overflow

    https://stackoverflow.com/questions/9419263/how-to-play-audio
    Define the required audio files in your html; Have a start game button with an onclick; When the button is clicked then play and pause ALL the audio files bar the one you want to play at the beginning; Because all the audio files have been "played" on the same OnClick, you can now play them any time in the game without restrictions

HTML DOM Audio Object - W3Schools

    https://www.w3schools.com/jsref/dom_obj_audio.asp
    Checks whether the browser can play the specified audio type. fastSeek () Seeks to a specified time in the audio player. getStartDate () Returns a new Date object, representing the current timeline offset. load () Re-loads the audio element. play () Starts playing the audio.

Audio Scripting - Construct Forums

    https://www.construct.net/en/forum/construct-3/scripting-51/audio-scripting-145778
    The Audio Scripting example provides a thin layer on top of the browser Audio APIs in the form of the AudioManager.js script. The browser API has no concept of tags. Tags are an abstraction to make it easier to control multiple forms of audio in the event sheet, where audio objects cannot be placed in variables or collections.

Web Audio API - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The AudioWorkletGlobalScope interface is a WorkletGlobalScope-derived object representing a worker context in which an audio processing script is run; it is designed to enable the generation, processing, and analysis of audio data directly using JavaScript in a worklet thread rather than on the main thread.

Audio() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    A new HTMLAudioElement object, configured to be used for playing back the audio from the file specified by url .The new object's preload property is set to auto and its src property is set to the specified URL or null if no URL is given. If a URL is specified, the browser begins to asynchronously load the media resource before returning the new ...

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