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How to detect HTML5 audio MP3 support? - Stack Overflow

    https://stackoverflow.com/questions/8469145/how-to-detect-html5-audio-mp3-support#:~:text=You%20could%20either%20check%20the%20User-Agent%20and%20see,a%20%3D%20document.createElement%28%27audio%27%29%3B%20return%20%21%21%28a.canPlayType%20%26%26%20a.canPlayType%28%27audio%2Fmpeg%3B%27%29.replace%28%2Fno%2F%2C%20%27%27%29%29%3B
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javascript - How to check if new Audio is supported by ...

    https://stackoverflow.com/questions/30151794/how-to-check-if-new-audio-is-supported-by-browser
    var createAudio = function () { try { return new Audio (); } catch (e) { return false; } }; var audio = createAudio (); if (audio) { // start playing... or check formats etc. } In case there is exception, the Audio class does not exist and returns false. For more detailed solution check Modernzr library: http://modernizr.com/docs/#audio.

Using JavaScript to Control the Playback of Audio Tag in HTML5

    https://www.c-sharpcorner.com/UploadFile/abhikumarvatsa/using-javascript-to-control-the-playback-of-audio-tag-in-htm/
    We can use text content between the <audio> and </audio> tags for browsers that do not support the <audio> element. The <audio> element allows multiple <source> elements. <source> elements can link to different audio files. The browser will use the first recognized format. Now to customize the audio controls like play, pause and volume and even add new …

Detect Supported Audio Formats with JavaScript

    https://davidwalsh.name/detect-supported-audio-formats-javascript
    function supportsAudioType(type) { let audio; // Allow user to create shortcuts, i.e. just "mp3" let formats = { mp3: 'audio/mpeg', mp4: 'audio/mp4', aif: 'audio/x-aiff' }; if(!audio) { audio = document.createElement('audio') } return audio.canPlayType(formats[type] || type); } // Usage if(supportsVideoType('mp3') === "probably") { // Set the video to mp3 } else { // Set the video to …

Cross-browser audio basics - Developer guides | MDN

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/Cross-browser_audio_basics
    If the <audio> element is not supported then <audio> and <source> will be ignored. However any supported text or elements that you define within <audio> will be displayed or acted upon. So the ideal place to create a fallback or inform of incompatibility is before the closing </audio> tag. In this case, we've provided a simple paragraph including a link to download the audio directly.

HTML Audio/Video DOM canPlayType() Method

    https://www.w3schools.com/tags/av_met_canplaytype.asp
    Definition and Usage. The canPlayType () method checks if the browser can play the specified audio/video type. The canPlayType () method can return one of the following values: "probably" - the browser most likely supports this audio/video type. "maybe" - the browser might support this audio/video type. "" - (empty string) the browser does not support this audio/video type.

Using document.createElement() to test for browser …

    http://www.javascriptkit.com/javatutors/createelementcheck.shtml
    var test_audio= document.createElement("audio") //try and create sample audio element var test_video= document.createElement("video") //try and create sample video element var mediasupport={audio: (test_audio.play)? true : false, video: (test_video.play)? true : false} alert("Audio Element support: " + mediasupport.audio + "\n" + "Video Element support: " + …

HTML audio tag - W3Schools

    https://www.w3schools.com/TAGS/tag_audio.asp
    The <audio> tag is used to embed sound content in a document, such as music or other audio streams. The <audio> tag contains one or more <source> tags with different audio sources. The browser will choose the first source it supports. The text between the <audio> and </audio> tags will only be displayed in browsers that do not support the <audio> element. There are three …

Audio() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    There are three ways you can tell when enough of the audio file has loaded to allow playback to begin: Check the value of the readyState property. If it's HTMLMediaElement.HAVE_FUTURE_DATA, there's enough data available to begin playback and play for at least a short time. If it's HTMLMediaElement.HAVE_ENOUGH_DATA, then there's …

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