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ISampleGrabber interface (Qedit.h) - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/directshow/isamplegrabber
    The ISampleGrabber interface has these methods. Retrieves the media type for the connection on the input pin of Sample Grabber. Retrieves a copy of the sample that the filter received most recently. Not implemented. Specifies whether to copy sample data into a buffer as it goes through the filter. Specifies a callback method to call on incoming ...

Using the Sample Grabber - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/directshow/using-the-sample-grabber
    The ISampleGrabber::GetCurrentBuffer method copies the buffer into a caller-allocated array. To determine the size of the array that is needed, first call GetCurrentBuffer with a NULL pointer for the array address. Then allocate the array and call the method a second time to copy the buffer. The following example shows these steps.

Audio Signal Processing using Directshow(ISampleGrabber)

    https://social.msdn.microsoft.com/Forums/en-US/8998e02d-b31b-4603-84d0-aa2d89002613/audio-signal-processing-using-directshowisamplegrabber
    Hello I want to build an audio processing application using ISampleGrabber interface. 1. How can I learn sampling rates of audio streams ? Its callback function gives me "SampleTime"s and size of buffers. I guess I can get sampling rate as kbps. By the way after I get sampling rate as kbps how ... · To answer just the first part of your question: get ...

Audio Signal Processing using Directshow(ISampleGrabber) - 2

    https://social.msdn.microsoft.com/forums/windowsdesktop/en-US/b10f6eb4-610c-4585-8c46-ff6e76cceb23/audio-signal-processing-using-directshowisamplegrabber-2
    Audio Signal Processing using Directshow(ISampleGrabber) - 2. Archived Forums > DirectShow Development. ... Convertion : In most applications people just copy the audio samples without further processing. So whether you use signed short or WORD does not make any difference. In your case, for FFT, you have to apply one convertion to convert from ...

Audio Signal Processing using Directshow(ISampleGrabber) - 2

    https://social.msdn.microsoft.com/Forums/en-US/b10f6eb4-610c-4585-8c46-ff6e76cceb23/audio-signal-processing-using-directshowisamplegrabber-2
    Audio Signal Processing using Directshow(ISampleGrabber) - 2. Archived Forums > DirectShow Development. ... Convertion : In most applications people just copy the audio samples without further processing. So whether you use signed short or WORD does not make any difference. In your case, for FFT, you have to apply one convertion to convert from ...

ISampleGrabberCB interface (Qedit.h) - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/directshow/isamplegrabbercb
    The ISampleGrabberCB interface provides callback methods for the ISampleGrabber::SetCallback method. If your application calls that method, it must implement this interface. For more information, see ISampleGrabber.. Members. The ISampleGrabberCB interface inherits from the IUnknown interface. ISampleGrabberCB also has these types of …

ISampleGrabber.SetCallback C# (CSharp)代码示例 - HotExamples

    https://csharp.hotexamples.com/zh/examples/-/ISampleGrabber/SetCallback/php-isamplegrabber-setcallback-method-examples.html
    Locate the ffdshow Audio Decoder in the graph // 2. Find its output pin and the pin that it's connected to // 3. Locate the input and output pins of sample grabber // 4. Disconnect the ffdshow Audio Decoder and its correspondent (sound device input pin) // 5. Connect the ffdshow Audio Decoder to sample grabber input // 6.

c# - How do I use SampleGrabber to build a spectrum ...

    https://stackoverflow.com/questions/4595165/how-do-i-use-samplegrabber-to-build-a-spectrum-visualizer-for-audio
    It is as followed: Source->demux->audio/video decoders->inf pin tees->renderers. The graph also works with the sample grabber attached. I tried playing around with samplegrabberCB, but there seems to be only two functions of relevance: SampleCB and BufferCB, buth of which I can't find much documentation on.

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