We have collected the most relevant information on Iphone Sdk Core Audio Example. Open the URLs, which are collected below, and you will find all the info you are interested in.


What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    This document points to additional examples in the Core Audio SDK that illustrate how to accomplish common tasks. The SDK also contains a C++ framework for building audio units for OS X. This framework simplifies the amount of work you need to do by insulating you from the details of the Component Manager plug-in interface.

A Quick Tour of the Core Audio SDK

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AQuickTouroftheCoreAudioSDK/AQuickTouroftheCoreAudioSDK.html
    The Core Audio SDK contains materials for working with audio units, audio files, codecs, MIDI, and the HAL. The ReadMe.rtf file within the CoreAudio folder helps you get oriented. It includes a commented listing of the folders in the SDK, pointers to related resources from the Core Audio team, and release notes.

SDK Samples That Use the Core Audio APIs - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/sdk-samples-that-use-the-core-audio-apis
    12 rows

iPhone SDK: Change playback speed using core audio ...

    https://stackoverflow.com/questions/2427821/iphone-sdk-change-playback-speed-using-core-audio-avaudioplayer
    I'd like to be able to play back audio I've recorded using AVAudioRecorder @ 1.5x or 2.0x speed. I don't see anything in AVAudioPlayer that will support that. I'd appreciate some suggestions, with code if possible, on how to accomplish this with the iPhone 3.x SDK.

How To Play Audio With The iPhone SDK » The App Business Blog

    http://iphoneincubator.com/blog/tutorial/how-to-play-audio-with-the-iphone-sdk
    Playing audio with the iPhone Software Development Kit (SDK) should be easy, right? After all this is an iPod – the music jukebox. After some fruitless experiments I decided to take a shortcut and use the audio support classes in the JigSaw sample application. Copy the entire AudioSupport directory from the JigSaw project.

Now you know Iphone Sdk Core Audio Example

Now that you know Iphone Sdk Core Audio Example, we suggest that you familiarize yourself with information on similar questions.