We have collected the most relevant information on Iphone Sdk Audiosessioninitialize. Open the URLs, which are collected below, and you will find all the info you are interested in.


iphone - AudioSessionInitialize returning inscrutable ...

    https://stackoverflow.com/questions/1732214/audiosessioninitialize-returning-inscrutable-error-code

    ios - A fix for AudioSessionInitialize Deprecated? - Stack ...

      https://stackoverflow.com/questions/19710046/a-fix-for-audiosessioninitialize-deprecated

      iOS Programming: OpenAL on iOS

        https://ohno789.blogspot.com/2013/08/openal-on-ios.html

        Building iTGB for iPhone SDK 3.0 and Using MediaPlayer ...

          http://www.garagegames.com/community/forums/viewthread/100809

          How to programmatically sense the iPhone mute switch?

            https://www.py4u.net/discuss/2159149
            I can't seem to find in the SDK how to programatically sense the mute button/switch on the iPhone. When my app plays background music, it responds properly to the volume button without me having any code to follow that but, when I use the mute switch, it just keeps playing away.

          ios - 音量上げる - iphone 音量調整 アプリ - 入門サンプル

            https://code-examples.net/ja/q/37b6b4
            私はこれを、iOS 4.0.1と4.0.2を実行しているiPhone 4と、4.0.1を実行しているiPhone 3Gでテストしました。 llvm 1.5のiOS SDK 4.0.2で構築されています。 (gccまたはllvm-gccを使用しても何も改善されません)どちらの方法でもビルド中に問題はなく、エラーも警告もあり ...

          Sound not working in iPhone Simulator? - Genera Codice

            https://www.generacodice.com/en/articolo/116364/%C2%BFEl-sonido-no-funciona-en-el-simulador-de-iPhone
            I've found sound to be very inconsistent in the simulator (2.1 SDK). Sometimes it works, sometimes it doesn't. Even when it does work, it's usually very choppy and distorted (when playing audio files such as mp3). A few things to remember: call AudioSessionInitialize as soon as your app finishes launching

          Unity iPhone enhancement pack | Page 9 - Unity Forum

            https://forum.unity.com/threads/unity-iphone-enhancement-pack.17454/page-9
            I'm in a bit of a bind. I'm using Unity iPhone plus the Enhancement Pack, and working on a game that's due for release this week. I upgraded from 1.01 to 1.02 for the SDK 3.0 compatibility. At which point I got the compressed audio performance bug. So I upgraded to 1.03 when that came out, but it only partially fixed the problem.

          El sonido no funciona en iPhone Simulator? DOKRY Desarrollo

            https://www.dokry.com/28909
            De alguna manera, mi iPhone Simulator no puede reproducir sonidos. Primero, una aplicación en la que estoy trabajando usando AudioServicesPlaySystemSound() dejó de funcionar. Pasé un tiempo depurando esto, pero el sonido sigue funcionando en el iPhone cuando ejecuto la aplicación en el dispositivo.

          Now you know Iphone Sdk Audiosessioninitialize

          Now that you know Iphone Sdk Audiosessioninitialize, we suggest that you familiarize yourself with information on similar questions.