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Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
    func AudioServicesPlaySystemSound (_ inSystemSoundID: System Sound ID) Parameters inSystemSoundID. The system sound to play. Before using this function, call the Audio Services Create System Sound ID(_: _:) function to obtain a system sound. Discussion. This function plays a short sound (30 seconds or less in duration). Because sound might play ...

AudioServicesPlaySystemSound | iOS Developer Zone

    http://iosdeveloperzone.com/tag/audioservicesplaysystemsound/
    Notes, hints, tips and the occasional rant on iPhone and iPad app development.

What are the system sounds for …

    https://stackoverflow.com/questions/8661303/what-are-the-system-sounds-for-audioservicesplaysystemsound
    There is a list posted to AudioServices - iPhone Development Wiki. I've not yet figured out if using this in the following way is grounds for rejection: AudioServicesPlaySystemSound(1103); ... AudioServicesPlaySystemSound and System Haptics interaction. Hot Network Questions

iphone - AudioServicesPlaySystemSound Volume? - Stack …

    https://stackoverflow.com/questions/10855874/audioservicesplaysystemsound-volume
    In the Settings app, under. General > Sounds > Ringer and Alerts. If 'Change with Buttons' is set to Off, then sounds using AudioServicesPlaySystemSound () will always be played at full volume (yet other sound API's such as AVAudioPlayer will respect the volume of the device). Share.

Apple Developer Documentation

    https://developer.apple.com/documentation/audiotoolbox/1405202-audioservicesplayalertsound
    System-supplied alert sounds and system-supplied user-interface sound effects are not available to your iOS application. For example, using the kSystemSoundID_UserPreferredAlert constant as a parameter to the AudioServicesPlayAlertSound function will not play anything. In macOS, when a user has configured System Preferences to flash the screen for alerts, or if sound cannot be …

AudioServices - iPhone Development Wiki

    https://iphonedev.wiki/index.php/AudioServices
    There are some predefined system sounds, for the system sound ID in the range 1000 to 2000 (decimal), as shown below (from 2.0 to 5.0 beta). The system sounds are all stored in /System/Library/Audio/UISounds/ . There was no category for this sound before 4.0. There was no category for this sound before 4.0.

iPhone Development - Troubleshooting - Mike Ficco

    http://mikeficco.com/iPhoneTroubleInsert.html
    From the above description of the AudioServicesPlaySystemSound() function you can see fixing this problem would require a major rewrite of the App. This problem has been reported a total of 3 times - not enough for me to invest the necessary effort …

アプリで音を鳴らす方法(簡単な方法編) - yuriken27's blog

    https://yuriken27.hatenablog.com/entry/20130217/1361113306
    iPhoneアプリで音を鳴らす方法をいろいろと試してみたのでまとめ。 簡単な方法 AudioServicesPlaySystemSoundを使う使い方1.AudioToolbox フレームワークをプロジェクトに登録プロジェクトに「AudioToolbox.framework」を追加。2.コードに以下のコマンドを書き …

GitHub - TUNER88/iOSSystemSoundsLibrary: List of all ...

    https://github.com/TUNER88/iOSSystemSoundsLibrary
    AudioServicesPlaySystemSound (1003); // SMSReceived (see SystemSoundID below) ####Play sound using file url NSURL *fileURL = [ NSURL URLWithString: @" …

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