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Cocoa Tutorial: Fixing Memory Leaks With Instruments ...

    https://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/#:~:text=Once%20you%20find%20the%20leak%20in%20your%20application%2C,memory%20allocation%20and%20deallocation%2C%20do%20a%20Google%20search.
    none

iphone - AvAudioPlayer memory leaks? - Stack Overflow

    https://stackoverflow.com/questions/3582666/avaudioplayer-memory-leaks
    Im doing an application that needs to play alot of short sounds (mp3-files). Im using AvAudioPlayer and the sounds are playing just fine, BUT the leaks are building up until my app crashes. I have a

Re: AVAudioPlayer - strange memory leak - amulter - com ...

    https://markmail.org/message/vehsoww43fhyfp2y
    All seems to work fine, but if i check against memory leaks, i found a spike in the very first part of the execution. Something like this: 208Bytes 0xd1f8a0 GeneralBlock-208 208Bytes 0xd1f970 GeneralBlock-208 208Bytes 0xd1fcf0 GeneralBlock-208 208Bytes 0xd1fe40 GeneralBlock-208 208Bytes 0xd1f700 GeneralBlock-208 32Bytes 0xd174e0 SegmentMachO ...

MemoryLeak problem in following case

    https://www.py4u.net/discuss/1616847
    If the audio plays through to the end, you have a player instance with a retainCount of 1. Then if the user hits play again, you create a new player and assign it to the player variable, leaking the old one. The easiest solution to this is to make player a retained property: @property ( nonatomic, retain) AVAudioPlayer *player;

Cocoa Tutorial: Fixing Memory Leaks With Instruments ...

    https://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/
    Once you find the leak in your application, simply double click it and Instruments will return you to the exact line in XCode where the leak is happening. To fix the leak, you need to make sure that you release the object. For more information and basic guidelines on memory allocation and deallocation, do a Google search.

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