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iOS playing audio in the background - Jonathan Sagorin

    https://www.sagorin.org/ios-playing-audio-in-background-audio/#:~:text=Set%20Audio%20Session%20Category%20By%20setting%20the%20Audio,with%20other%20audio%20sessions%2C%20see%20the%20Apple%20documentation.
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Configuring an Audio Session - Apple Developer

    https://developer.apple.com/library/archive/documentation/Audio/Conceptual/AudioSessionProgrammingGuide/AudioSessionBasics/AudioSessionBasics.html
    An audio session category defines a set of audio behaviors. The precise behaviors associated with each category are not under your app’s control, but rather are set by the operating system. Apple may refine category behavior …

Audio Session Categories and Modes - Apple Developer

    https://developer.apple.com/library/archive/documentation/Audio/Conceptual/AudioSessionProgrammingGuide/AudioSessionCategoriesandModes/AudioSessionCategoriesandModes.html
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ios - How do I set the Audio Session Category for an ...

    https://stackoverflow.com/questions/41232123/how-do-i-set-the-audio-session-category-for-an-imessage-app-extension
    I'm working on an iMessage App Extension using Xamarin.iOS where interacting with videos with audio is critical to its functionality. Right now though, if the silence switch is toggled to silence, ...

How to set Audio Session category for iOS using WWise …

    https://www.reddit.com/r/GameAudio/comments/bf5hm1/how_to_set_audio_session_category_for_ios_using/
    I've been able to build the project to iOS successfully, however I wish for the audio to continue playing when the screen is locked or another app opened. Within Xcode, I've enabled the appropriate background modes but realize I also need to set the Audio Session category, and this is where I am lost in the dark.

Setting MediaPlayback audio session category? - Unity …

    https://forum.unity.com/threads/setting-mediaplayback-audio-session-category.206958/
    I'm looking for a way to set the iOS audio session category to MediaPlayback on iOS. I'm working on a musical toy using Unity, and I want it to override the device mute switch and always play audio. Is there a way to set the audio session category somewhere? Or do I need to write some plugin code to change it? Thanks for any suggestions. Owen

ios - How Do I Route Audio to Speaker without using ...

    https://stackoverflow.com/questions/18807157/how-do-i-route-audio-to-speaker-without-using-audiosessionsetproperty
    Here is an example audio session configured entirely via AVFoundation: - (void)configureAVAudioSession { // Get your app's audioSession singleton object AVAudioSession *session = [AVAudioSession sharedInstance]; // Error handling BOOL success; NSError *error; // set the audioSession category.

iOS playing audio in the background - Jonathan Sagorin

    https://www.sagorin.org/ios-playing-audio-in-background-audio/
    Set Audio Session Category # By setting the Audio Session category to AVAudioSessionCategoryPlayback, audio will continue to play when the silent switch is enabled, or when the screen is locked. For more information about categories, particularly around how you get your app to play nice with other audio sessions, see the Apple documentation. Listen for …

Unity ios AudioSessionCategories - How to set? - …

    https://www.audiokinetic.com/qa/1370/unity-ios-audiosessioncategories-how-to-set
    The Integration supports two audio session categories. kAudioSessionCategory_SoloAmbientSound (Default): When you use this category, audio from other apps is silenced. Your app's audio is also silenced by screen locking and by the Silent switch (called the Ring/Silent switch on the iPhone).

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