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Audio - Apple Developer

    https://developer.apple.com/audio/
    Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience. Use them to immerse your users in multichannel audio with spatial rendering, process sound …

iOS-Specific Considerations - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html
    You can set the audio or video playbackRate property to nonzero values to play media in slow motion (values >0 and <1) or fast forward (values >1) in Safari on the desktop. Setting playbackRate is not currently supported on iOS. Loop Attribute.

Resonance Audio - Resonance Audio SDK for iOS

    https://resonance-audio.github.io/resonance-audio/develop/ios/getting-started
    Note: Resonance Audio is packaged as “Google VR Audio” in the Google VR SDK for iOS. Access Resonance Audio capabilities using GVRAudio components, as shown in this guide. Set up your development environment. Hardware requirements: You’ll need an iPhone running iOS 7 or higher and a Cardboard viewer. Software requirements: Install Xcode 7.1 or higher. Install CocoaPods. …

iOS SDK / Moderator Controls – Video IQ – Developer Centre

    https://www.videoiq.airtel.in/developer/video-api/client-api/ios-toolkit/moderator-controls/
    iOS SDK / Moderator Controls A user connected with Video IQ session with “Moderator” role has additional privileges over that of a “Participant” for the session. The Moderator exercises his privileges by executing exclusive methods designed to work from his End Point only, are known as Moderator Controls .

ios - How Do I Get Audio Controls on Lock Screen/Control ...

    https://stackoverflow.com/questions/34688128/how-do-i-get-audio-controls-on-lock-screen-control-center-from-avaudioplayer-in
    Defines a variety of commands in the form of MPRemoteCommand objects to which you can attach custom event handlers to control playback in your app. func setupRemoteTransportControls () { // Get the shared MPRemoteCommandCenter let commandCenter = MPRemoteCommandCenter.shared () // Add handler for Play Command …

Brightcove Native Player for iOS Reference

    https://docs.brightcove.com/ios-sdk/index.html
    The API which controls whether an app emits audio in iOS apps is the AVAudioSession API. An audio session is global to an app, which means that its configuration affects both the sounds that are emitted by the AVPlayers created by the Player SDK, as well as other sounds that an app may produce.

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